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Running a game from a tablet.
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<blockquote data-quote="Kid Charlemagne" data-source="post: 6963254" data-attributes="member: 93"><p>I've run the gamut when running a game, from pure paper to laptop to tablet. I've been running my current 5e game using a tablet (an older ipad) for seven sessions now. I use Fight Club 5 to organize the sessions and run combats; it has a built in encounter builder and dice rolling capability. I tend to track HP and roll dice manually but Fight Club has the ability to do all of that. I'm keeping my session notes in Google Docs which makes them easy to access on the ipad too - although the main reason I'm doing it that way is so I can jot down notes no matter where I am and I don't really need to marginal increase in functionality that Word gives me.</p><p></p><p>I can pull up images on my ipad (I keep a lot of RPG inspiration images on Pinterest, as well as tons of maps in a private Pinterest collection so that I can easily access them) and just show it to my players really easily, even pass it around the table if necessary. Sometimes my players will text me rather than passing notes. Using Google Hangouts might work even better for that now that I think about it.</p><p></p><p>The best part of running a game with electronic tools, I've found, is the initiative tracking - they all keep track of rounds, and they're all really simple to use.</p><p></p><p>Now the drawbacks - flipping back and forth between google docs and fight club is a hassle. I use a small logitech bluetooth keyboard and it allows me to alt-tab on my ipad which helps a lot, but its still not anywhere near as fast or easy to switch between apps as it is on a laptop. Now, my ipad is pretty old and slow by todays standards so that may be part of it. I'm thinking of getting a new laptop, and a small portable laptop (like what I have at work) would only be slightly bigger than the ipad, and give me a lot more functionality and comfort level.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 6963254, member: 93"] I've run the gamut when running a game, from pure paper to laptop to tablet. I've been running my current 5e game using a tablet (an older ipad) for seven sessions now. I use Fight Club 5 to organize the sessions and run combats; it has a built in encounter builder and dice rolling capability. I tend to track HP and roll dice manually but Fight Club has the ability to do all of that. I'm keeping my session notes in Google Docs which makes them easy to access on the ipad too - although the main reason I'm doing it that way is so I can jot down notes no matter where I am and I don't really need to marginal increase in functionality that Word gives me. I can pull up images on my ipad (I keep a lot of RPG inspiration images on Pinterest, as well as tons of maps in a private Pinterest collection so that I can easily access them) and just show it to my players really easily, even pass it around the table if necessary. Sometimes my players will text me rather than passing notes. Using Google Hangouts might work even better for that now that I think about it. The best part of running a game with electronic tools, I've found, is the initiative tracking - they all keep track of rounds, and they're all really simple to use. Now the drawbacks - flipping back and forth between google docs and fight club is a hassle. I use a small logitech bluetooth keyboard and it allows me to alt-tab on my ipad which helps a lot, but its still not anywhere near as fast or easy to switch between apps as it is on a laptop. Now, my ipad is pretty old and slow by todays standards so that may be part of it. I'm thinking of getting a new laptop, and a small portable laptop (like what I have at work) would only be slightly bigger than the ipad, and give me a lot more functionality and comfort level. [/QUOTE]
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