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General Tabletop Discussion
*Dungeons & Dragons
Running a large battle scene
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<blockquote data-quote="TerraDave" data-source="post: 6288137" data-attributes="member: 22260"><p>I have done a range of battle type scenarios...including one recently where the party led 60 elite Sigil troops against what turned out to be 200 githyanki, some elite githyanki leaders, a dragon, and another dragon with a rider...and this part of a larger battle, which took place in a shifting and congested urban warpscape (moving tactiles up and down with beer bottles was involved).</p><p></p><p>And then the Sigil troops turned against the party. But I digress.</p><p></p><p>Basically, think of cool things the party could do in a situation like this, and then ways that they might happen, including things they initiate themselves. Some ideas:</p><p></p><ul> <li data-xf-list-type="ul">Scouting undead filled areas without getting caught</li> <li data-xf-list-type="ul">Securing key weapons (siege, magical, ect) either in tenuous allied control or held by the enemy</li> <li data-xf-list-type="ul">Targetting enemy leadership, and defending their own</li> <li data-xf-list-type="ul">Similarly, securing key terrain, building, or food or water stores</li> <li data-xf-list-type="ul">Rescuing pockets of allies, either civilians or combatants that then join the fight</li> <li data-xf-list-type="ul">Negotiating with possible allies or holdouts to join the wider fight</li> <li data-xf-list-type="ul">Dealing with personal complications (PCs often don't have these... but still) involving people they know captured, killed, injured</li> <li data-xf-list-type="ul">Maintaining allied moral</li> <li data-xf-list-type="ul">Infiltrating or going against key targets themselves</li> <li data-xf-list-type="ul">Leading small groups of allies</li> <li data-xf-list-type="ul">Leading big groups of allies</li> </ul><p></p><p></p><p></p><p>I am sure you can think of all kinds of things.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 6288137, member: 22260"] I have done a range of battle type scenarios...including one recently where the party led 60 elite Sigil troops against what turned out to be 200 githyanki, some elite githyanki leaders, a dragon, and another dragon with a rider...and this part of a larger battle, which took place in a shifting and congested urban warpscape (moving tactiles up and down with beer bottles was involved). And then the Sigil troops turned against the party. But I digress. Basically, think of cool things the party could do in a situation like this, and then ways that they might happen, including things they initiate themselves. Some ideas: [LIST] [*]Scouting undead filled areas without getting caught [*]Securing key weapons (siege, magical, ect) either in tenuous allied control or held by the enemy [*]Targetting enemy leadership, and defending their own [*]Similarly, securing key terrain, building, or food or water stores [*]Rescuing pockets of allies, either civilians or combatants that then join the fight [*]Negotiating with possible allies or holdouts to join the wider fight [*]Dealing with personal complications (PCs often don't have these... but still) involving people they know captured, killed, injured [*]Maintaining allied moral [*]Infiltrating or going against key targets themselves [*]Leading small groups of allies [*]Leading big groups of allies [/LIST] I am sure you can think of all kinds of things. [/QUOTE]
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