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Running a morally ambiguous game in a world where Alignment is real
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<blockquote data-quote="tylermalan" data-source="post: 5737560" data-attributes="member: 30929"><p>The first part of your statement is right, but the second part is wrong. What you think does <em>not</em> matter. Evil acts are evil; good acts are good. A PCs perceptions of those acts do <em>not change</em> their inherently good or evil nature. If they kill a baker in cold blood because they thought he was an evil necromancer, that is wrong by the D&D objective moral standard. Again, what they think <em>does not matter</em>.</p><p></p><p>However, I think the original question was more along the lines of wondering whether or not alignment changes based upon acts that go against the alignment. It is in this light that your first statement is correct. Alignment changes, in most cases, come about because of patterns. Does a PC have a history of killing innocents? Does a PC show a pattern of helping people in need? It is in this light that a normally good aligned dwarf fighter (who is good aligned because of the pattern made by his actions) can steal a gemstone once (out of greed) and NOT immediately have his alignment changed to evil.</p><p></p><p>As an aside, if he DID have his alignment changed to evil... so what? Nothing happens.</p></blockquote><p></p>
[QUOTE="tylermalan, post: 5737560, member: 30929"] The first part of your statement is right, but the second part is wrong. What you think does [i]not[/i] matter. Evil acts are evil; good acts are good. A PCs perceptions of those acts do [i]not change[/i] their inherently good or evil nature. If they kill a baker in cold blood because they thought he was an evil necromancer, that is wrong by the D&D objective moral standard. Again, what they think [i]does not matter[/i]. However, I think the original question was more along the lines of wondering whether or not alignment changes based upon acts that go against the alignment. It is in this light that your first statement is correct. Alignment changes, in most cases, come about because of patterns. Does a PC have a history of killing innocents? Does a PC show a pattern of helping people in need? It is in this light that a normally good aligned dwarf fighter (who is good aligned because of the pattern made by his actions) can steal a gemstone once (out of greed) and NOT immediately have his alignment changed to evil. As an aside, if he DID have his alignment changed to evil... so what? Nothing happens. [/QUOTE]
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