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Running a novel-style epic fantasy campaign - how would you do it?
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<blockquote data-quote="kigmatzomat" data-source="post: 5560503" data-attributes="member: 9254"><p>I agree with Gilladian. I've run "classic epic" campaigns in 2nd and 3rd Ed that each ran from ~1st level until ~20th level and his "narrow-wide-narrow" encapsulates the overall plot arcs.</p><p></p><p>You want to start in a small setting to introduce the world to the players, get your own feet wet, work out the kinks, and keep the focus really on the characters. </p><p></p><p>After that they start to wander farther out or you give them reasons to venture farther afield and start introducing the wider world. At this point the players should be driving the campaign, usually having come up with a completely different, but perfectly valid, overall approach to solving the problem than anything you had come up with.</p><p></p><p>Then you start bringing it together as allies made in the beginning become committed to the heroes and "The PCs' Plan" takes on a life of its own, rumbling towards the ultimate conclusion. The BBEG ratchets up the urgency by attacking and possibly killing off some of the allies, helping to narrow the focus as the world seems to get smaller.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 5560503, member: 9254"] I agree with Gilladian. I've run "classic epic" campaigns in 2nd and 3rd Ed that each ran from ~1st level until ~20th level and his "narrow-wide-narrow" encapsulates the overall plot arcs. You want to start in a small setting to introduce the world to the players, get your own feet wet, work out the kinks, and keep the focus really on the characters. After that they start to wander farther out or you give them reasons to venture farther afield and start introducing the wider world. At this point the players should be driving the campaign, usually having come up with a completely different, but perfectly valid, overall approach to solving the problem than anything you had come up with. Then you start bringing it together as allies made in the beginning become committed to the heroes and "The PCs' Plan" takes on a life of its own, rumbling towards the ultimate conclusion. The BBEG ratchets up the urgency by attacking and possibly killing off some of the allies, helping to narrow the focus as the world seems to get smaller. [/QUOTE]
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Running a novel-style epic fantasy campaign - how would you do it?
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