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*TTRPGs General
Running a short game for first time players at school
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<blockquote data-quote="jbear" data-source="post: 4839303" data-attributes="member: 75065"><p>Third motion for the Pre-Gen handouts and straight into the action game. How many kids will be playing? If 5, you could make 10 characters, then give a brief description of each and let them choose the one that appeals to them most.</p><p> </p><p>I also recommend 4e. Someone that chooses a 3e lvl 1 wizard might never get to experience the awesomeness they can achieve, for example. And the classes in 4e are all very balanced so you avoid someone feeling their character is inferior to someone else's.</p><p> </p><p>I've played dnd with children. They appreciate humour. One of the memorable momentsof the campaign was hen they busted into the Goblin King's room and he sold them a magic potion for 10 gp... they paid....then he went behind the throne to get it... after some peculiar noises (zip, pssssss, ahhhhh), he reappeared with a steaming warm yellow potion. They were talking about and laughing for months. 13-15 might be a different kettle of fish, but it might be a good weapon to keep up your sleeve.</p><p> </p><p>There charcters could be young, and inexperienced (like themselves)... the prison start is a classic... maybe they were arrested protesting against the crowning of some usurper. I'm sure they will enjoy fleeing. Are they all guys or girls too? Some hot heroine might a nice NPC to throw into the bag (daughter of the old king, soon to be executed).</p><p> </p><p>Give them a story, give them a purpose, clear goal apart from slaughter everything you see and take their goods from their lifeless corpses. As long as the action is fast and exciting, hooking them into a story might hook them in, and hopefully never let them go.</p><p> </p><p>Good luck, have fun!</p></blockquote><p></p>
[QUOTE="jbear, post: 4839303, member: 75065"] Third motion for the Pre-Gen handouts and straight into the action game. How many kids will be playing? If 5, you could make 10 characters, then give a brief description of each and let them choose the one that appeals to them most. I also recommend 4e. Someone that chooses a 3e lvl 1 wizard might never get to experience the awesomeness they can achieve, for example. And the classes in 4e are all very balanced so you avoid someone feeling their character is inferior to someone else's. I've played dnd with children. They appreciate humour. One of the memorable momentsof the campaign was hen they busted into the Goblin King's room and he sold them a magic potion for 10 gp... they paid....then he went behind the throne to get it... after some peculiar noises (zip, pssssss, ahhhhh), he reappeared with a steaming warm yellow potion. They were talking about and laughing for months. 13-15 might be a different kettle of fish, but it might be a good weapon to keep up your sleeve. There charcters could be young, and inexperienced (like themselves)... the prison start is a classic... maybe they were arrested protesting against the crowning of some usurper. I'm sure they will enjoy fleeing. Are they all guys or girls too? Some hot heroine might a nice NPC to throw into the bag (daughter of the old king, soon to be executed). Give them a story, give them a purpose, clear goal apart from slaughter everything you see and take their goods from their lifeless corpses. As long as the action is fast and exciting, hooking them into a story might hook them in, and hopefully never let them go. Good luck, have fun! [/QUOTE]
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