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Running a solo 4e game - is it possible?
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<blockquote data-quote="Entropi" data-source="post: 4401246" data-attributes="member: 68849"><p>Hi</p><p>I am currently running two campaigns, each with a single player. </p><p></p><p>One guy is running three characters (a Dragonborn Pally, a Human Wizard, and an Eladrin Rogue). He has been through all of H1 and is about 25% of the way through H2. I reduced encounters proportionally and it worked out fine. He enjoyed the adventure and the encounters were, for the most part, well balanced. By the end of H1, due to side-quests and random encounters that I threw in along the way, he was 2 levels higher than the recommended level. For the last 2 encounters (the 2 large poster-map levels), I did not adjust the encounters at all, and he was able to defeat them, although it was difficult even being 2 levels higher than recommended. His party is now level 6 and just cleared out the hobgoblin lair (the Chamber of Eyes) in H2. Even though he was 2 levels higher, I did have to adjust some of the encounters, or split them into multiple encounters, or long battles with multiple reinforcement waves, due to the large number of fairly tough (read non-minion) enemies. </p><p></p><p>The other guy is running only 2 characters in his campaign (a Half-Orc Pally and an Eladrin Wizard). He did some wilderness exploring (random encounters) in the Moon Hills near Fallcrest (which I decided to stock with simple encounters for new adventurers in my world) to get him to 2nd level, then found a map to Kobold Hall and cleared it. Again, I scaled the encounters proportionally and again, it seemed to work out okay. </p><p></p><p>Kobold Hall Spoilers below!!!</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>The trickiest part of scaling Kobold Hall for 2 characters was the White Dragon encounter. I de-leveled the dragon by 2 levels, which dropped his attacks and defenses by 2 and his damage by 1. I scaled his HP proportionally, giving him 40% of the listed amount (since the party was 40% of a full party). I also took away one of his 2 action points. </p><p>The battle went pretty well. If anything, it was a bit too easy for the party, since I rolled poorly and the dragon couldn't hit until late in the battle. Oh, I also made the dragon worth 40% XPs, which made him worth the same per PC as he normally would have been worth for a 5-man party.</p></blockquote><p></p>
[QUOTE="Entropi, post: 4401246, member: 68849"] Hi I am currently running two campaigns, each with a single player. One guy is running three characters (a Dragonborn Pally, a Human Wizard, and an Eladrin Rogue). He has been through all of H1 and is about 25% of the way through H2. I reduced encounters proportionally and it worked out fine. He enjoyed the adventure and the encounters were, for the most part, well balanced. By the end of H1, due to side-quests and random encounters that I threw in along the way, he was 2 levels higher than the recommended level. For the last 2 encounters (the 2 large poster-map levels), I did not adjust the encounters at all, and he was able to defeat them, although it was difficult even being 2 levels higher than recommended. His party is now level 6 and just cleared out the hobgoblin lair (the Chamber of Eyes) in H2. Even though he was 2 levels higher, I did have to adjust some of the encounters, or split them into multiple encounters, or long battles with multiple reinforcement waves, due to the large number of fairly tough (read non-minion) enemies. The other guy is running only 2 characters in his campaign (a Half-Orc Pally and an Eladrin Wizard). He did some wilderness exploring (random encounters) in the Moon Hills near Fallcrest (which I decided to stock with simple encounters for new adventurers in my world) to get him to 2nd level, then found a map to Kobold Hall and cleared it. Again, I scaled the encounters proportionally and again, it seemed to work out okay. Kobold Hall Spoilers below!!! . . . . . . . . . The trickiest part of scaling Kobold Hall for 2 characters was the White Dragon encounter. I de-leveled the dragon by 2 levels, which dropped his attacks and defenses by 2 and his damage by 1. I scaled his HP proportionally, giving him 40% of the listed amount (since the party was 40% of a full party). I also took away one of his 2 action points. The battle went pretty well. If anything, it was a bit too easy for the party, since I rolled poorly and the dragon couldn't hit until late in the battle. Oh, I also made the dragon worth 40% XPs, which made him worth the same per PC as he normally would have been worth for a 5-man party. [/QUOTE]
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