Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Running a Solo Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Melhaic" data-source="post: 4147271" data-attributes="member: 57361"><p>I'm right with you on the fudging, but generally unless it's mega lethal I just have the PC put in a bad place: in prison, temporarily/permanently maimed, bad guy knows identity now, girlfriend kidnapped, etc.</p><p></p><p>I guess it's a preference thing, but I prefer having the PC around the same population so they begin to care about the conflicts not just because the want their side to "win", but also because their drinking buddy Bill the baker and his nice wife that cooks pies (not to mention thier kids) will be impacted by the actions. The ship campaign (along with its parallel, the mecrcenary company campaign) tends to work best for me with a small group of 2-3 players: they tend to form a clique within the larger group.</p><p></p><p>The destined character, as you said, is wonderful and almost required for a solo campaign.</p><p></p><p>I choose episodic not only because of in game consideration, but also because the guy I play with is one of my best friends, and we are often hanging out and D&D breaks out, unplanned. We then go do something else, and maybe go back to it later. Maybe we are just ADHD??? Oh, and I do run more of a Swords and Sorcery than high fantasy game.</p></blockquote><p></p>
[QUOTE="Melhaic, post: 4147271, member: 57361"] I'm right with you on the fudging, but generally unless it's mega lethal I just have the PC put in a bad place: in prison, temporarily/permanently maimed, bad guy knows identity now, girlfriend kidnapped, etc. I guess it's a preference thing, but I prefer having the PC around the same population so they begin to care about the conflicts not just because the want their side to "win", but also because their drinking buddy Bill the baker and his nice wife that cooks pies (not to mention thier kids) will be impacted by the actions. The ship campaign (along with its parallel, the mecrcenary company campaign) tends to work best for me with a small group of 2-3 players: they tend to form a clique within the larger group. The destined character, as you said, is wonderful and almost required for a solo campaign. I choose episodic not only because of in game consideration, but also because the guy I play with is one of my best friends, and we are often hanging out and D&D breaks out, unplanned. We then go do something else, and maybe go back to it later. Maybe we are just ADHD??? Oh, and I do run more of a Swords and Sorcery than high fantasy game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Running a Solo Campaign
Top