Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Running a spionic game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5427712" data-attributes="member: 4937"><p>And there we have it. Because the origin of 'psi-onics' is exactly 'the science of magic' or 'magical science'. In fact, the word originally meant 'machines that help one harness their magical energy' (note the relationship to the word 'bionics'). Psionics are themselves about envisioning magic in a modern post-scientific manner. To the extent that you can reclothe psionics in different magical traditions, you can do the very same thing to the sorcerer with (IMO) equal effectiveness.</p><p></p><p>It's very hard from most fantasy texts to draw exact conclusions about how magic works. Most of the time, magic is merely a plot device and its particulars are not explained and are difficult to systemize. Likewise, if you were to novelize most D&D adventures, assuming that you avoided alot of explicitly metagame language and unnecessary pedantry, the particulars of the system would also tend to be difficult to discover. The fact is that 'Gandalf is a 6th level Wizard' is at least a possible interpretation of his abilities, and yet Middle Earth is by no means an explicitly 'Vancian' world. 'Gandalf is a 6th level Psion' is no more or no less accurate. The important thing isn't the mechanical resolution, but the results. 'Vancian' magic manages to well emmulate alot of other forms of magic because it emmulates the story structure of magic which, in novels at least, really is usually nothing more than a plot device limited by narrative conventions. That convention is chiefly that magicians refrain - for whatever reasons of their own - from performing magic all the time.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5427712, member: 4937"] And there we have it. Because the origin of 'psi-onics' is exactly 'the science of magic' or 'magical science'. In fact, the word originally meant 'machines that help one harness their magical energy' (note the relationship to the word 'bionics'). Psionics are themselves about envisioning magic in a modern post-scientific manner. To the extent that you can reclothe psionics in different magical traditions, you can do the very same thing to the sorcerer with (IMO) equal effectiveness. It's very hard from most fantasy texts to draw exact conclusions about how magic works. Most of the time, magic is merely a plot device and its particulars are not explained and are difficult to systemize. Likewise, if you were to novelize most D&D adventures, assuming that you avoided alot of explicitly metagame language and unnecessary pedantry, the particulars of the system would also tend to be difficult to discover. The fact is that 'Gandalf is a 6th level Wizard' is at least a possible interpretation of his abilities, and yet Middle Earth is by no means an explicitly 'Vancian' world. 'Gandalf is a 6th level Psion' is no more or no less accurate. The important thing isn't the mechanical resolution, but the results. 'Vancian' magic manages to well emmulate alot of other forms of magic because it emmulates the story structure of magic which, in novels at least, really is usually nothing more than a plot device limited by narrative conventions. That convention is chiefly that magicians refrain - for whatever reasons of their own - from performing magic all the time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Running a spionic game
Top