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<blockquote data-quote="iserith" data-source="post: 7493070" data-attributes="member: 97077"><p>Because I run games with a pool of players larger than the number of seats available for a given session (and those players often have more than one character), it's pretty common that PCs are swapped in and out during the adventure. There is thus no need for anyone to play someone else's characters because the group is down a person - because we're never down a person! </p><p></p><p>We come up with whatever reasons seem appropriate in context to explain away the character that may have been there the previous session but who isn't there this session (or why a character is there this session but wasn't there in the last). Sometimes the reason is silly, but purposefully so as we like silly.</p></blockquote><p></p>
[QUOTE="iserith, post: 7493070, member: 97077"] Because I run games with a pool of players larger than the number of seats available for a given session (and those players often have more than one character), it's pretty common that PCs are swapped in and out during the adventure. There is thus no need for anyone to play someone else's characters because the group is down a person - because we're never down a person! We come up with whatever reasons seem appropriate in context to explain away the character that may have been there the previous session but who isn't there this session (or why a character is there this session but wasn't there in the last). Sometimes the reason is silly, but purposefully so as we like silly. [/QUOTE]
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