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Running a zombie seige
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<blockquote data-quote="Helldritch" data-source="post: 6950262" data-attributes="member: 6855114"><p>Only zombies? I would use the undead horde instead. Since the majority of the horde would be composed of zombies it would fit the theme and it would add variety.</p><p></p><p>As above but...</p><p>Depending on the level of your party, I would not go for deadly encounters but for a series of average to hard waves of undead. Ogres zombies with standard zombies and a few skeletons per wave. Go easy at first then add in the big beholder zombie that disentegrate part of the wall. Now the players must face them in hand to hand. They must manage their resources and be careful of surprises (a few wights coming for the party?). When the party have done about 6 to 8 waves (with one or two minutes between waves) they are asked (as above) for help in an area that was overran by a particularly strong wave. (Maybe a hard to deadly). </p><p></p><p>You can rinse and repeat as much as you want. I would add an automatic divine intervention if a cleric asks for one. It would could be the equivalent of a short rest for all players. </p><p></p><p>Naturaly, the attack should occur at night.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 6950262, member: 6855114"] Only zombies? I would use the undead horde instead. Since the majority of the horde would be composed of zombies it would fit the theme and it would add variety. As above but... Depending on the level of your party, I would not go for deadly encounters but for a series of average to hard waves of undead. Ogres zombies with standard zombies and a few skeletons per wave. Go easy at first then add in the big beholder zombie that disentegrate part of the wall. Now the players must face them in hand to hand. They must manage their resources and be careful of surprises (a few wights coming for the party?). When the party have done about 6 to 8 waves (with one or two minutes between waves) they are asked (as above) for help in an area that was overran by a particularly strong wave. (Maybe a hard to deadly). You can rinse and repeat as much as you want. I would add an automatic divine intervention if a cleric asks for one. It would could be the equivalent of a short rest for all players. Naturaly, the attack should occur at night. [/QUOTE]
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