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<blockquote data-quote="vlysses" data-source="post: 6613071" data-attributes="member: 82379"><p>How do you escape/run away in practice in 5e, if surrounded by hostile creatures, or opponents blocking an exit route?</p><p></p><p>Painful situation we just encountered: enemy guards (same medium size as us), were blocking exit corridor as we were trying to flee, and it all ended in tears... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>RAW states this: "you can move through a hostile creature's space only if the creature is at least two sizes larger or smaller than you. Remember that another creature’s </p><p>space is difficult terrain for you... you can’t </p><p>willingly end your move in its space."</p><p></p><p>Ok, BUT:</p><p></p><p>Is there really no way to get past an equal sized opponent in 5e through tumble or anything like that? I'm basically looking for the equivalent of the "tumble through enemy" application of acrobatics in 3.5e/pathfinder.</p><p></p><p>The ONLY non-magical way to get past an opponent based on RAW seems to be the shoving attack action. It that it?? Only a strength based check - no dex based check? Description of Dex skills in PHB do not include "passing through enemy lines" and our DM therefore does not seem to be inclined to allow a house rule in this regard.</p><p></p><p>And again back to RAW: if faced with a giant or other creature two sizes larger, is it really that easy to pass through their square, WITHOUT any checks?? Only "difficult terrain"?? WTF! </p><p></p><p>So long story short: am i missing something in the PHB? How do you guys play it? </p><p></p><p>And also, what spells do you use to escape? (apart from invisibility, which anyway does not work in the scenario above). I'm thinking here e.g house rule for "freedom of movement" to allow breaking out of a surrounded situation, even if it was originally designed to help escape a grapple? </p><p></p><p>Thoughtful comments will be greatly appreciated. </p><p></p><p>A</p></blockquote><p></p>
[QUOTE="vlysses, post: 6613071, member: 82379"] How do you escape/run away in practice in 5e, if surrounded by hostile creatures, or opponents blocking an exit route? Painful situation we just encountered: enemy guards (same medium size as us), were blocking exit corridor as we were trying to flee, and it all ended in tears... ;) RAW states this: "you can move through a hostile creature's space only if the creature is at least two sizes larger or smaller than you. Remember that another creature’s space is difficult terrain for you... you can’t willingly end your move in its space." Ok, BUT: Is there really no way to get past an equal sized opponent in 5e through tumble or anything like that? I'm basically looking for the equivalent of the "tumble through enemy" application of acrobatics in 3.5e/pathfinder. The ONLY non-magical way to get past an opponent based on RAW seems to be the shoving attack action. It that it?? Only a strength based check - no dex based check? Description of Dex skills in PHB do not include "passing through enemy lines" and our DM therefore does not seem to be inclined to allow a house rule in this regard. And again back to RAW: if faced with a giant or other creature two sizes larger, is it really that easy to pass through their square, WITHOUT any checks?? Only "difficult terrain"?? WTF! So long story short: am i missing something in the PHB? How do you guys play it? And also, what spells do you use to escape? (apart from invisibility, which anyway does not work in the scenario above). I'm thinking here e.g house rule for "freedom of movement" to allow breaking out of a surrounded situation, even if it was originally designed to help escape a grapple? Thoughtful comments will be greatly appreciated. A [/QUOTE]
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