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Running barbarian centered campaigns
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<blockquote data-quote="Nytmare" data-source="post: 6017877" data-attributes="member: 55178"><p>The idea that the only world the PCs know is one of nomadic wandering from hunting ground to hunting ground, with no real civilization set pieces is something I find really appealing.</p><p></p><p>[EDIT]</p><p></p><p>Actually, this reminded me that I always wanted to run a game built around William Forstchen's "Rally Cry" novels. Basically it's a world with a solid uninterrupted land mass that runs east and west around the planet.</p><p></p><p>Riding ever eastward around the planet, stretching pretty much the entire height of the land mass, is a wave of what are basically monstrous, 4 armed Ogreish, man-eating, Mongol hordes; terrorizing the humans that live in the cities spread across the world, and forcing tribute from them.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6017877, member: 55178"] The idea that the only world the PCs know is one of nomadic wandering from hunting ground to hunting ground, with no real civilization set pieces is something I find really appealing. [EDIT] Actually, this reminded me that I always wanted to run a game built around William Forstchen's "Rally Cry" novels. Basically it's a world with a solid uninterrupted land mass that runs east and west around the planet. Riding ever eastward around the planet, stretching pretty much the entire height of the land mass, is a wave of what are basically monstrous, 4 armed Ogreish, man-eating, Mongol hordes; terrorizing the humans that live in the cities spread across the world, and forcing tribute from them. [/QUOTE]
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