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Running Castle Ravenloft, with a twist: seeking advice from the community.
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<blockquote data-quote="Ralif Redhammer" data-source="post: 6826505" data-attributes="member: 30438"><p>For the first worry, I think adding a conditional to when it can be used could work - say the stars have to align, or the moon has to be full, which just so happens to be at the crux of the adventure. Or you could make it a two-part item, and the second part just happens to be there at the exact moment needed.</p><p></p><p>I think that your second concern is easy enough to deal with...the module is predicated on a showdown with Strahd. That being said, if your concern is that they will face him before they're ready... Just have them fight him, and if they lose, have them all wake up nearly drained of blood and coming down with a case of vampirism, which they will have to seek a cure for next adventure. If anyone thinks this would be a good thing, remind them that they'd all be thralls of Strahd.</p><p></p><p>As for the third, I'd say look at the symbolism already present in the module. There's the sword and the symbol...what follows next? A chalice or shield comes to mind for me, but yeah, it could be anything.</p><p></p><p>One additional set of advice for the module is to take your time. I rushed through it in one long session, and really regretted not spending more time with it. Also, watch those isometric maps, they can be tricky to manage.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 6826505, member: 30438"] For the first worry, I think adding a conditional to when it can be used could work - say the stars have to align, or the moon has to be full, which just so happens to be at the crux of the adventure. Or you could make it a two-part item, and the second part just happens to be there at the exact moment needed. I think that your second concern is easy enough to deal with...the module is predicated on a showdown with Strahd. That being said, if your concern is that they will face him before they're ready... Just have them fight him, and if they lose, have them all wake up nearly drained of blood and coming down with a case of vampirism, which they will have to seek a cure for next adventure. If anyone thinks this would be a good thing, remind them that they'd all be thralls of Strahd. As for the third, I'd say look at the symbolism already present in the module. There's the sword and the symbol...what follows next? A chalice or shield comes to mind for me, but yeah, it could be anything. One additional set of advice for the module is to take your time. I rushed through it in one long session, and really regretted not spending more time with it. Also, watch those isometric maps, they can be tricky to manage. [/QUOTE]
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Running Castle Ravenloft, with a twist: seeking advice from the community.
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