Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running Commentary on Rel's 4e Campaign (Complete 8/2/10)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Riggs" data-source="post: 4696262" data-attributes="member: 15467"><p>We do a decent amount of RP chat between characters, but sometimes we summarize. I can think of a time when we found a Draconic artifact/item trinket and I said IC that perhaps I should keep care of it until it could be returned to a proper temple, etc. I then realized that I had forgotten my dragonborn ally's story and thought he'd be best keeping it (as it was proper to) and meta-talked through that bit such as, "Oops, yeah I totally forgot, you should take that and amend what I said before to include "but since it is in your realm of expertise and interest, it should be yours, Eshik."</p><p></p><p>I tend to want to speak IC more than I do, and frame metagame comments with "Astavian would say... or would want to..." and sometimes I just say it. I'm better at thinking like my character than speaking like him I would say.</p><p></p><p>As far as rest time and rate of play, I think rest has sped up considerably, and rate of play has as well when you compare having all actions in front of you like a menu versus thinking/remembering spells/attacks each round while adapting to conditions.</p><p></p><p>I thought the Wraith encounter was fun, as the fight outside was where I was effectively in my underwear fighting undead, and any fight Rel has designed will be fun. If we fail a skill test and get uberbugs and stirges then that is not on the same scale of course, since it's not the same kind of thing.</p><p>My favorite is the last series of fights with the dragon. I went after that thing until I was spent, and then we all got up and did it again. I was begging for a whoopin each round I know, but luck (and Ryukaar) was with Astavian that time. Being lucky can be fun, but when it meshes with the flavor (Astavian is blessed by his deity and is doing what he is called to do) then it's all the better.</p></blockquote><p></p>
[QUOTE="Riggs, post: 4696262, member: 15467"] We do a decent amount of RP chat between characters, but sometimes we summarize. I can think of a time when we found a Draconic artifact/item trinket and I said IC that perhaps I should keep care of it until it could be returned to a proper temple, etc. I then realized that I had forgotten my dragonborn ally's story and thought he'd be best keeping it (as it was proper to) and meta-talked through that bit such as, "Oops, yeah I totally forgot, you should take that and amend what I said before to include "but since it is in your realm of expertise and interest, it should be yours, Eshik." I tend to want to speak IC more than I do, and frame metagame comments with "Astavian would say... or would want to..." and sometimes I just say it. I'm better at thinking like my character than speaking like him I would say. As far as rest time and rate of play, I think rest has sped up considerably, and rate of play has as well when you compare having all actions in front of you like a menu versus thinking/remembering spells/attacks each round while adapting to conditions. I thought the Wraith encounter was fun, as the fight outside was where I was effectively in my underwear fighting undead, and any fight Rel has designed will be fun. If we fail a skill test and get uberbugs and stirges then that is not on the same scale of course, since it's not the same kind of thing. My favorite is the last series of fights with the dragon. I went after that thing until I was spent, and then we all got up and did it again. I was begging for a whoopin each round I know, but luck (and Ryukaar) was with Astavian that time. Being lucky can be fun, but when it meshes with the flavor (Astavian is blessed by his deity and is doing what he is called to do) then it's all the better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running Commentary on Rel's 4e Campaign (Complete 8/2/10)
Top