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General Tabletop Discussion
D&D Older Editions
Running Commentary on Rel's 4e Campaign (Complete 8/2/10)
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<blockquote data-quote="Joshua Randall" data-source="post: 4790077" data-attributes="member: 7737"><p>Sounds like the mist-demon minions were still rolling damage instead of dealing a flat amount? I think that is a fine change as long as you (as DM) don't mind the extra dice rolling. (One of the nice things about normal minions is that they deal a fixed amount of damage, so you only have to roll attacks for them.)</p><p></p><p>The other good thing about rolling damage for minions is that it allows them to deal max damage on a crit. Of course, with normal minions that deal fixed damage, you can simply double the damage on a crit.</p><p></p><p>The interesting thing about minions, to me, is how carefully their defenses have to be balanced against the party. If the minions' defenses are too low, the PCs will mow them down super quickly (well, if the players don't roll crappy) and the minions won't be a threat. If the minions' defenses are too high, the PCs will not be able to kill them quickly enough and the minions will deal a lot of damage -- more than expected for their XP value.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 4790077, member: 7737"] Sounds like the mist-demon minions were still rolling damage instead of dealing a flat amount? I think that is a fine change as long as you (as DM) don't mind the extra dice rolling. (One of the nice things about normal minions is that they deal a fixed amount of damage, so you only have to roll attacks for them.) The other good thing about rolling damage for minions is that it allows them to deal max damage on a crit. Of course, with normal minions that deal fixed damage, you can simply double the damage on a crit. The interesting thing about minions, to me, is how carefully their defenses have to be balanced against the party. If the minions' defenses are too low, the PCs will mow them down super quickly (well, if the players don't roll crappy) and the minions won't be a threat. If the minions' defenses are too high, the PCs will not be able to kill them quickly enough and the minions will deal a lot of damage -- more than expected for their XP value. [/QUOTE]
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Running Commentary on Rel's 4e Campaign (Complete 8/2/10)
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