Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Running CotSQ (Spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tom Cashel" data-source="post: 806807" data-attributes="member: 321"><p>Wow...this thread kind of died, eh?</p><p></p><p>My PCs got through the first 9 encounters in a seven-hour session.</p><p></p><p>Yep, that's right...D1-D9 in seven hours' time. It seemed pretty slow to me, but the guys were having a grand old time looting all the tombs (heh...I can't help having my NPCs give the good-aligned clerics a hard time about that) on their way down into the crypts. They had an easy time of it...they tried to bash down Lady Quallem's door <em>three times</em>, making saves all the while, before finally stone-shaping it out of their way. They were genuinely surprised to learn that they'd been saving against <em>slay living</em>.</p><p></p><p>Nobody noticed, or really looked for, the maurezhi.</p><p></p><p>Finally the party rogue/shadowdancer got about three faces full of yellow mold, leaving him at CON 1 with a max hp of 9 and a current hp of 5. The roper, whom I've named Zaggoplyxxinnill, surrendered once fire was applied, and has been telling the PCs about the drow in white and the drow in black that often pass by.</p><p></p><p>Next time (April 5) I'll be using those RPGA Initiative Cards, and we're looking to get things into action mode rather than overcautious tactical mode (e.g. they checked every five feet of hallway for traps on the way into the tombs; granted, the pile of drow bodies just inside the entrance tends to make one paranoid, but...).</p><p></p><p>We ended just as Zaggo pointed out the <em>illusory wall</em>...next session will begin with the spider-kisser hideout, it seems. With the party rogue nearly dead, the maurezhi on the hunt for stragglers, and the rest of them about to leap through the wall to capture the "drow spy" they've decided is back there (I can't wait to see the looks on their faces when the bebiliths get done with the armor)...it should be an interesting game.</p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 806807, member: 321"] Wow...this thread kind of died, eh? My PCs got through the first 9 encounters in a seven-hour session. Yep, that's right...D1-D9 in seven hours' time. It seemed pretty slow to me, but the guys were having a grand old time looting all the tombs (heh...I can't help having my NPCs give the good-aligned clerics a hard time about that) on their way down into the crypts. They had an easy time of it...they tried to bash down Lady Quallem's door [i]three times[/i], making saves all the while, before finally stone-shaping it out of their way. They were genuinely surprised to learn that they'd been saving against [i]slay living[/i]. Nobody noticed, or really looked for, the maurezhi. Finally the party rogue/shadowdancer got about three faces full of yellow mold, leaving him at CON 1 with a max hp of 9 and a current hp of 5. The roper, whom I've named Zaggoplyxxinnill, surrendered once fire was applied, and has been telling the PCs about the drow in white and the drow in black that often pass by. Next time (April 5) I'll be using those RPGA Initiative Cards, and we're looking to get things into action mode rather than overcautious tactical mode (e.g. they checked every five feet of hallway for traps on the way into the tombs; granted, the pile of drow bodies just inside the entrance tends to make one paranoid, but...). We ended just as Zaggo pointed out the [i]illusory wall[/i]...next session will begin with the spider-kisser hideout, it seems. With the party rogue nearly dead, the maurezhi on the hunt for stragglers, and the rest of them about to leap through the wall to capture the "drow spy" they've decided is back there (I can't wait to see the looks on their faces when the bebiliths get done with the armor)...it should be an interesting game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Running CotSQ (Spoilers)
Top