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Running D&D 5e for Levels 10+
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<blockquote data-quote="The Liverpuncher" data-source="post: 7284787" data-attributes="member: 6921372"><p>Many good suggestions here; I agree other factors need to be considered when presenting a combat. I like some of the ideas on different approaches to challenge ratings too. </p><p></p><p></p><p>The goal of course isn't to make TPK a possibility every encounter - but to make sure combats are challenging. All of them shouldn't be the same in terms of difficulty - but in 5e, it seems like every combat (for a higher level group) needs to be epic for them to be challenging. (Think about how poison worked in 1E; a group of high level pcs had good reason to be afraid to fight drow...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Getting back to my originally example, I think the party would pretty easily destroy a party of 20 trolls. (When the evoker and sorcerer can protect the party at point blank range, fireballs are super deadly). I think I may just throw this one at them to see what happens <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> My other encounters will be against an evil group of adventurers around their level; a sneak attack /assassination attempt, and having them face off against a menagerie of nasty (charmed) gladiator creatures when trying to escape a prison. Should be fun!</p></blockquote><p></p>
[QUOTE="The Liverpuncher, post: 7284787, member: 6921372"] Many good suggestions here; I agree other factors need to be considered when presenting a combat. I like some of the ideas on different approaches to challenge ratings too. The goal of course isn't to make TPK a possibility every encounter - but to make sure combats are challenging. All of them shouldn't be the same in terms of difficulty - but in 5e, it seems like every combat (for a higher level group) needs to be epic for them to be challenging. (Think about how poison worked in 1E; a group of high level pcs had good reason to be afraid to fight drow...:) Getting back to my originally example, I think the party would pretty easily destroy a party of 20 trolls. (When the evoker and sorcerer can protect the party at point blank range, fireballs are super deadly). I think I may just throw this one at them to see what happens :) My other encounters will be against an evil group of adventurers around their level; a sneak attack /assassination attempt, and having them face off against a menagerie of nasty (charmed) gladiator creatures when trying to escape a prison. Should be fun! [/QUOTE]
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