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Running D&D 5e for Levels 10+
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<blockquote data-quote="ClaytonCross" data-source="post: 7285904" data-attributes="member: 6880599"><p>I get what your saying but Its hard to math mathematically show if you can kill a player with tactics. While I still thing that is the way to go I can't really show that in a post. I would have to play it out in a video or something and I am not the right guy for that. I was mainly replying to your post:</p><p></p><p>"<strong>A dragon in flight is a sitting duck. Between their terrible armor class and pathetic flight speed, an ancient dragon would have a tough time in a ranged fight against one ranged PC of the same level, let alone one ranged PC with a support healer (and any other spellcasters in the party).</strong>"</p><p></p><p>All I have to prove against this argument is that the Adult dragon could easily take one level 17 caster. Now that said at the time I did the post I was not aware it was a tiefling which would make the fight harder. At the same time you picked a fire dragon knowing your caster was strong against it. Then also add concentration checks for all hits causing the loss of hex and the face that even a level 20 warlock has a max of 4 spell slots and I still think an Ancient dragon has a shot. If your accounting for player preparations for the fight then doesn't the dragon get them too? That becomes an irrelevant conversation about "what if" which does nether of us or our points any justice. So I am going to say its a surprise encounter and no preparations were involved. That in mind if the character was not a tie-fling or fire resistance dragon born your warlock is dead hands down. If your lucky to have resistance on your warlock that matches the dragon then it is a special skill that should be a highlight making them stronger against the opponent as intended not a deficiency of the Dragon.</p><p></p><p>Now back to the tactics I described. I have seen them used. They work 95% of the time. Can you build a party of 2 that is strong against fire dragons... yes. Can you fill up on resistance potions prior to a known fight.. yes, but that's not comparing the Creature's combat value or viable tactics it is comparing party preparations and GM willingness to make things like fire resistance potions available in a largely rare magic item platform. My GMs have never given more than a couple of different resistance potions out in a single campaign. We might get a belt of dwarvin kind for poison but usually not much. That said the In our latest campaign the GM is trying this new method of finding and buying magic items at moving magic shops... as a result It might happen in this my very latest game. My point is that is a rarity and it would mean that your GM is equipping you for the challenges so... ya they are easier. </p><p></p><p>Also, is your party actually 2 or is it more like 4 and if it is 4 have you ever had to fight 2 dragons doing AoE breath at the same time? Because per XP that would be about right... If that is the case your one warlock may survive longer than expected but if I was setting that up chances are it would be 2 different types of damage you would need to resist. Hit and run becomes alot more likely with 2 dragons, mobility is greater, and the recharge of a breath weapon should come twice as much and they can still hit multiple if not all the party members. Since the standard party size list in the book is 4... that really lines them up.</p><p></p><p><strong>I think I have at least illustrated the Dragon is not a sitting duck, with terrible armor, and pathetic flight speed.</strong> At best you have a very specific case where it would be harder but not impossible for the dragon to win.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7285904, member: 6880599"] I get what your saying but Its hard to math mathematically show if you can kill a player with tactics. While I still thing that is the way to go I can't really show that in a post. I would have to play it out in a video or something and I am not the right guy for that. I was mainly replying to your post: "[B]A dragon in flight is a sitting duck. Between their terrible armor class and pathetic flight speed, an ancient dragon would have a tough time in a ranged fight against one ranged PC of the same level, let alone one ranged PC with a support healer (and any other spellcasters in the party).[/B]" All I have to prove against this argument is that the Adult dragon could easily take one level 17 caster. Now that said at the time I did the post I was not aware it was a tiefling which would make the fight harder. At the same time you picked a fire dragon knowing your caster was strong against it. Then also add concentration checks for all hits causing the loss of hex and the face that even a level 20 warlock has a max of 4 spell slots and I still think an Ancient dragon has a shot. If your accounting for player preparations for the fight then doesn't the dragon get them too? That becomes an irrelevant conversation about "what if" which does nether of us or our points any justice. So I am going to say its a surprise encounter and no preparations were involved. That in mind if the character was not a tie-fling or fire resistance dragon born your warlock is dead hands down. If your lucky to have resistance on your warlock that matches the dragon then it is a special skill that should be a highlight making them stronger against the opponent as intended not a deficiency of the Dragon. Now back to the tactics I described. I have seen them used. They work 95% of the time. Can you build a party of 2 that is strong against fire dragons... yes. Can you fill up on resistance potions prior to a known fight.. yes, but that's not comparing the Creature's combat value or viable tactics it is comparing party preparations and GM willingness to make things like fire resistance potions available in a largely rare magic item platform. My GMs have never given more than a couple of different resistance potions out in a single campaign. We might get a belt of dwarvin kind for poison but usually not much. That said the In our latest campaign the GM is trying this new method of finding and buying magic items at moving magic shops... as a result It might happen in this my very latest game. My point is that is a rarity and it would mean that your GM is equipping you for the challenges so... ya they are easier. Also, is your party actually 2 or is it more like 4 and if it is 4 have you ever had to fight 2 dragons doing AoE breath at the same time? Because per XP that would be about right... If that is the case your one warlock may survive longer than expected but if I was setting that up chances are it would be 2 different types of damage you would need to resist. Hit and run becomes alot more likely with 2 dragons, mobility is greater, and the recharge of a breath weapon should come twice as much and they can still hit multiple if not all the party members. Since the standard party size list in the book is 4... that really lines them up. [B]I think I have at least illustrated the Dragon is not a sitting duck, with terrible armor, and pathetic flight speed.[/B] At best you have a very specific case where it would be harder but not impossible for the dragon to win. [/QUOTE]
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