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Running D&D 5e for Levels 10+
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<blockquote data-quote="Hussar" data-source="post: 7289578" data-attributes="member: 22779"><p>Adding motives? Seriously? [MENTION=12731]CapnZapp[/MENTION] has been banging this drum pretty much non stop for three freaking YEARS. I don't think I'm adding any motives here. The motives are pretty bloody clearly marked and sign posted. </p><p></p><p>EVERY time this gets brought up, all I hear about is how 5e is too easy and the PC's are dealing damage far in excess of what makes for a balanced game. </p><p></p><p>The thing is, the ONLY way to get 300 points/round consistently out of a 10th level party of 5 PC's, is to laser beam focus on dealing nothing but DPS to the complete exclusion of anything else. You MUST use the -5/+10 feats - and all characters who can use them MUST take them or they aren't even considered as part of the equation. EVERY fighty type character MUST use Xbow expert to get that all important extra attack. EVERY ASI MUST be spent on your primary combat ability. EVERY possible effort must be taken to ensure that every character is absolutely maxed out on damage dealing every single round.</p><p></p><p>IOW, the only way to achieve this is to completely ignore the other 2/3rds of the game and then the DM has to facilitate this by using shorter adventure days. The problem is 100% of his own making. But, instead of simply making easy changes to the game, [MENTION=12731]CapnZapp[/MENTION] has repeatedly, at length, and ad nauseam called for 5e to be "fixed" and repeatedly claimed that the designers are lazy and incompetent.</p><p></p><p>Adding motives? Are you kidding me?</p></blockquote><p></p>
[QUOTE="Hussar, post: 7289578, member: 22779"] Adding motives? Seriously? [MENTION=12731]CapnZapp[/MENTION] has been banging this drum pretty much non stop for three freaking YEARS. I don't think I'm adding any motives here. The motives are pretty bloody clearly marked and sign posted. EVERY time this gets brought up, all I hear about is how 5e is too easy and the PC's are dealing damage far in excess of what makes for a balanced game. The thing is, the ONLY way to get 300 points/round consistently out of a 10th level party of 5 PC's, is to laser beam focus on dealing nothing but DPS to the complete exclusion of anything else. You MUST use the -5/+10 feats - and all characters who can use them MUST take them or they aren't even considered as part of the equation. EVERY fighty type character MUST use Xbow expert to get that all important extra attack. EVERY ASI MUST be spent on your primary combat ability. EVERY possible effort must be taken to ensure that every character is absolutely maxed out on damage dealing every single round. IOW, the only way to achieve this is to completely ignore the other 2/3rds of the game and then the DM has to facilitate this by using shorter adventure days. The problem is 100% of his own making. But, instead of simply making easy changes to the game, [MENTION=12731]CapnZapp[/MENTION] has repeatedly, at length, and ad nauseam called for 5e to be "fixed" and repeatedly claimed that the designers are lazy and incompetent. Adding motives? Are you kidding me? [/QUOTE]
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