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Running D&D 5e for Levels 10+
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<blockquote data-quote="Sacrosanct" data-source="post: 7289990" data-attributes="member: 15700"><p>I want to expand on my above post, and what hawkeyefan said.</p><p></p><p>Pg274 of the DMG talks about giving monsters traits. That may or may not affect the CR of the monster, depending on what those traits do to the overall calculation (using the table on page 280 and 281). For example, giving the monster magic resistance is like giving an AC bonus of +2, so when you calculate CR, you'd act like the AC is 2 higher than what it is if the monster has magic resistance.</p><p></p><p>The second thing I think is really important is classes given to monsters on page 283. Specifically the examples, and the bit about how higher CR monsters may get a few class levels that don't adjust the CR rating at all. The example they give is how a dragon can have 5 levels of wizard (which is pretty significant) and yet still not have its CR changed. So for the earlier discussions about dragons not being a challenge enough, according to the guidelines in the DMG, you could have that dragon casting spells like a 5th level wizard with the same CR. Counterspell anyone? Yeah, that might screw up the PC's plans just a bit.</p><p></p><p>But to the point, the designers very much did take options into account. There's a whole chapter in the DMG about that very thing. Matrix Sorcica and CapnZapp's posts seem to imply that they weren't aware of what's in the DMG because the very thing they are asking for already exists.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7289990, member: 15700"] I want to expand on my above post, and what hawkeyefan said. Pg274 of the DMG talks about giving monsters traits. That may or may not affect the CR of the monster, depending on what those traits do to the overall calculation (using the table on page 280 and 281). For example, giving the monster magic resistance is like giving an AC bonus of +2, so when you calculate CR, you'd act like the AC is 2 higher than what it is if the monster has magic resistance. The second thing I think is really important is classes given to monsters on page 283. Specifically the examples, and the bit about how higher CR monsters may get a few class levels that don't adjust the CR rating at all. The example they give is how a dragon can have 5 levels of wizard (which is pretty significant) and yet still not have its CR changed. So for the earlier discussions about dragons not being a challenge enough, according to the guidelines in the DMG, you could have that dragon casting spells like a 5th level wizard with the same CR. Counterspell anyone? Yeah, that might screw up the PC's plans just a bit. But to the point, the designers very much did take options into account. There's a whole chapter in the DMG about that very thing. Matrix Sorcica and CapnZapp's posts seem to imply that they weren't aware of what's in the DMG because the very thing they are asking for already exists. [/QUOTE]
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