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<blockquote data-quote="Henry" data-source="post: 3091600" data-attributes="member: 158"><p>Two things: 1) Not without some training, or dumb luck, and 2) a firearm can react far more quickly, and at better range, than any spear or sword, with better armor penetration. Therefore, there needs to be in my mind something to differentiate it. Now, you could instead allow firearm wielders more attacks per round regardless of level, give them greater range, and give them the brilliant energy quality, and leave the damage around 1d8 or so, but the easiest fix is just to implement the MDT, and use the weapons as-is in the Modern book. The PCs don't need a lowered MDT on their weapons - they're going to be killing NPCs left and right as it is! But the NPCs need a slight edge to get the PCs both (1) fearing guns, and possibly (2) USING guns. To me, it's far cooler to have them doing the "When in Rome" thing than just tanking around in their armor and swords because the armor and swords are doing more damage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The firearms can be expanded upon when they return home, OR they can be limited by a difference between universes that make the firearms less useful, or even not work at all.</p></blockquote><p></p>
[QUOTE="Henry, post: 3091600, member: 158"] Two things: 1) Not without some training, or dumb luck, and 2) a firearm can react far more quickly, and at better range, than any spear or sword, with better armor penetration. Therefore, there needs to be in my mind something to differentiate it. Now, you could instead allow firearm wielders more attacks per round regardless of level, give them greater range, and give them the brilliant energy quality, and leave the damage around 1d8 or so, but the easiest fix is just to implement the MDT, and use the weapons as-is in the Modern book. The PCs don't need a lowered MDT on their weapons - they're going to be killing NPCs left and right as it is! But the NPCs need a slight edge to get the PCs both (1) fearing guns, and possibly (2) USING guns. To me, it's far cooler to have them doing the "When in Rome" thing than just tanking around in their armor and swords because the armor and swords are doing more damage. :) The firearms can be expanded upon when they return home, OR they can be limited by a difference between universes that make the firearms less useful, or even not work at all. [/QUOTE]
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