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General Tabletop Discussion
*Pathfinder & Starfinder
Running demons as psychic entities-need brainstorming/rules help!
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 3974268" data-attributes="member: 748"><p>As a sort-of tangent, Teleporting effects are severely hosed in this campaign and I think I'm going to take away the random Summoning abilities that demons have (though I think I'll let them use it in order to help further possessions thanks to Evilhalfling's comments but it still won't be a combat ability). In exchange each demon of at least moderate power is associated with a deadly sin (dependent on the individual demon instead of the demon's breed) and produces an Aura around them that reflects their nature.</p><p></p><p>A Greed-oriented demon produces an aura that makes others have to make a Will save before using an expendable item or similar (such as a Wand or Potion of Cure Moderate Wounds), a Lust demon's opponents must make a Will save or take a penalty when grappling, Wrath demons opponents are allowed to enter a Rage effect for "free" but must attack the nearest target. The rules for this all are kind of nebulous at the moment, I just detail them as I make the demon but if anyone has dealt with someone like this before or just has any ideas, help would be appreciated. I'm thinking that stronger demon's auras might even be beneficial in some aspects, but nothing that would help you versus that particular demon. Maybe even different levels of auras depending on how strong that demon is?</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 3974268, member: 748"] As a sort-of tangent, Teleporting effects are severely hosed in this campaign and I think I'm going to take away the random Summoning abilities that demons have (though I think I'll let them use it in order to help further possessions thanks to Evilhalfling's comments but it still won't be a combat ability). In exchange each demon of at least moderate power is associated with a deadly sin (dependent on the individual demon instead of the demon's breed) and produces an Aura around them that reflects their nature. A Greed-oriented demon produces an aura that makes others have to make a Will save before using an expendable item or similar (such as a Wand or Potion of Cure Moderate Wounds), a Lust demon's opponents must make a Will save or take a penalty when grappling, Wrath demons opponents are allowed to enter a Rage effect for "free" but must attack the nearest target. The rules for this all are kind of nebulous at the moment, I just detail them as I make the demon but if anyone has dealt with someone like this before or just has any ideas, help would be appreciated. I'm thinking that stronger demon's auras might even be beneficial in some aspects, but nothing that would help you versus that particular demon. Maybe even different levels of auras depending on how strong that demon is? [/QUOTE]
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Running demons as psychic entities-need brainstorming/rules help!
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