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<blockquote data-quote="fuindordm" data-source="post: 6456935" data-attributes="member: 5435"><p>There are a couple of other versions of the artificer in the House Rules forum, including mine (I tried it as a wizard archetype).</p><p></p><p>I agree that crafting is a big part of the class. Based on what I've heard so far about item crafting rules in the DMG (which are fairly lax), I think some version of the 3E craft reserve should be possible. For example, you could consider giving the class a power that doubles the rate of progress on a magic item to 50gp/day, and allow them to automatically learn one magic item formula per level.</p><p></p><p>I'm still inclined to treat them more as a wizard subclass than a cleric variant. I think artificers should be able to learn the theory behind any spell, and cast some spells as a ritual that don't normally have the tag, using their spell slots. Give them one "Discovery" per level that can be either a ritual version of a spell from any class list (longer casting time and no preparation needed, but it still uses up a spell slot to cast), a magic item formula, or a spell from another class list added to their book as a normal spell (they researched the wizard version).</p></blockquote><p></p>
[QUOTE="fuindordm, post: 6456935, member: 5435"] There are a couple of other versions of the artificer in the House Rules forum, including mine (I tried it as a wizard archetype). I agree that crafting is a big part of the class. Based on what I've heard so far about item crafting rules in the DMG (which are fairly lax), I think some version of the 3E craft reserve should be possible. For example, you could consider giving the class a power that doubles the rate of progress on a magic item to 50gp/day, and allow them to automatically learn one magic item formula per level. I'm still inclined to treat them more as a wizard subclass than a cleric variant. I think artificers should be able to learn the theory behind any spell, and cast some spells as a ritual that don't normally have the tag, using their spell slots. Give them one "Discovery" per level that can be either a ritual version of a spell from any class list (longer casting time and no preparation needed, but it still uses up a spell slot to cast), a magic item formula, or a spell from another class list added to their book as a normal spell (they researched the wizard version). [/QUOTE]
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