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Running Eberron in 5E
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<blockquote data-quote="Wrathamon" data-source="post: 6457437" data-attributes="member: 7989"><p>They emulate magic spells with items they make or temporarily infuse magic into an item , they dont cast spells. Wizards learn and cast spells. </p><p></p><p>Thematically they are different and even mechanically they are just as different as the warlock or sorcerer are from the magic user ...er wizard is. </p><p></p><p>If I was to build one I think I would use the cleric and warlock as starting points, as I referenced the 3rd and 4th edition versions. They would have heavy Tool proficiency over skill proficiency and the hardest part (since I dont have a dmg) is the making of magic items that are permanent. Seems like a good down time ability.</p></blockquote><p></p>
[QUOTE="Wrathamon, post: 6457437, member: 7989"] They emulate magic spells with items they make or temporarily infuse magic into an item , they dont cast spells. Wizards learn and cast spells. Thematically they are different and even mechanically they are just as different as the warlock or sorcerer are from the magic user ...er wizard is. If I was to build one I think I would use the cleric and warlock as starting points, as I referenced the 3rd and 4th edition versions. They would have heavy Tool proficiency over skill proficiency and the hardest part (since I dont have a dmg) is the making of magic items that are permanent. Seems like a good down time ability. [/QUOTE]
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