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Running Expedition to Castle Ravenloft
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<blockquote data-quote="Al'Kelhar" data-source="post: 3607045" data-attributes="member: 7884"><p>You're putting this one into Age of Worms, too huh? Like you, my PCs are coming into this at mixed 9th-10th level, after escaping from the Champions' Games (which I'd taken out of Greyhawk City and plonked down in Highport, in the Pomarj).</p><p></p><p>In my game:</p><ul> <li data-xf-list-type="ul">Strahd is an agent of Kyuss (he continually raves about "the worms" in his head);<br /> the disease carried by the infected zombies is Kyuss' Gift;<br /> some of the corporeal undead in the village have a home-made "Kyuss undead" template added to them (grants fear aura, fast healing, and worm infestation, but most other stats remain the same);<br /> Strahd is tied to the land of Barovia through the three Wilderness Fanes <em>and</em> the <em>slab of sacrifice</em> underneath Castle Ravenloft; Strahd cannot leave Barovia while these links remain intact;<br /> Strahd needs the PCs to sever his ties with the land by reconsecrating each of the Fanes with the relevant saintly relic (found in the catacombs of Castle Ravenloft), and destroying the <em>slab of sacrifice</em>. Once freed, he can leave Ravenloft through the portal in the King Tomescu's tomb;<br /> Kyuss "infects" Madam Eva's fortune telling to ensure the PCs are led down the "right" path;<br /> Strahd uses a greater doppelganger vampire to "run interference" for him with the PCs, with the intention that the doppelganger is sacrificed to the PCs, leaving them wondering whether they've slain the real Strahd.</li> </ul><p></p><p>The idea is that the PCs work to make Strahd weaker, but in doing so give him the opportunity to escape Barovia and expose the rest of the world to Kyuss' wormy-goodness.</p><p></p><p>Cheers, Al'Klhar</p></blockquote><p></p>
[QUOTE="Al'Kelhar, post: 3607045, member: 7884"] You're putting this one into Age of Worms, too huh? Like you, my PCs are coming into this at mixed 9th-10th level, after escaping from the Champions' Games (which I'd taken out of Greyhawk City and plonked down in Highport, in the Pomarj). In my game: [list=a]Strahd is an agent of Kyuss (he continually raves about "the worms" in his head); the disease carried by the infected zombies is Kyuss' Gift; some of the corporeal undead in the village have a home-made "Kyuss undead" template added to them (grants fear aura, fast healing, and worm infestation, but most other stats remain the same); Strahd is tied to the land of Barovia through the three Wilderness Fanes [i]and[/i] the [i]slab of sacrifice[/i] underneath Castle Ravenloft; Strahd cannot leave Barovia while these links remain intact; Strahd needs the PCs to sever his ties with the land by reconsecrating each of the Fanes with the relevant saintly relic (found in the catacombs of Castle Ravenloft), and destroying the [i]slab of sacrifice[/i]. Once freed, he can leave Ravenloft through the portal in the King Tomescu's tomb; Kyuss "infects" Madam Eva's fortune telling to ensure the PCs are led down the "right" path; Strahd uses a greater doppelganger vampire to "run interference" for him with the PCs, with the intention that the doppelganger is sacrificed to the PCs, leaving them wondering whether they've slain the real Strahd. [/list] The idea is that the PCs work to make Strahd weaker, but in doing so give him the opportunity to escape Barovia and expose the rest of the world to Kyuss' wormy-goodness. Cheers, Al'Klhar [/QUOTE]
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