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Running expired AL adventures for a non-FLGS group
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<blockquote data-quote="Steve_MND" data-source="post: 6713955" data-attributes="member: 6801314"><p>Well, That can be a good thing and a bad thing. I know we have a lot more people that'd love to play AL, but a lot of them just don't like playing in the store, both due to space limitations as well as ease of scheduling. It's a nice store, run by nice folks, but it's just a small local comic/game shop, and what limited table space we have shares the same space as the TCG and tabletop players, so it's always a little overcrowded (with all that entails) and extremely noisy.</p><p></p><p>I was pleased that 3-1 was opened for public play, as that means I had about another half-dozen people that were at least able to try AL out outside of the store (when I moved into my new house a couple of years ago, I had the game room remodeled for tabletop gaming). I hope we'll see more (or all) AL mods being offered up as home-play compatible as time goes on.</p></blockquote><p></p>
[QUOTE="Steve_MND, post: 6713955, member: 6801314"] Well, That can be a good thing and a bad thing. I know we have a lot more people that'd love to play AL, but a lot of them just don't like playing in the store, both due to space limitations as well as ease of scheduling. It's a nice store, run by nice folks, but it's just a small local comic/game shop, and what limited table space we have shares the same space as the TCG and tabletop players, so it's always a little overcrowded (with all that entails) and extremely noisy. I was pleased that 3-1 was opened for public play, as that means I had about another half-dozen people that were at least able to try AL out outside of the store (when I moved into my new house a couple of years ago, I had the game room remodeled for tabletop gaming). I hope we'll see more (or all) AL mods being offered up as home-play compatible as time goes on. [/QUOTE]
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Running expired AL adventures for a non-FLGS group
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