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<blockquote data-quote="Zephyrus" data-source="post: 2635853" data-attributes="member: 8728"><p>I'm starting to feel the burn as well which I might should have mentioned before. You point out exactly what I'm afraid of. To run a module means the characters need to be multi-talented. I dont want to have to invest alot of energy into the sidekick character need only make checks now and then when needed. Is useful but not a foreground character.</p><p></p><p></p><p></p><p></p><p>This is also partly the reason why I am petitioning ENWorld for help. We already talk about alot of stuff to the point that we're doing more harm than good. I know he'll want to keep the game going. He's desperate. that too is part of the problem. He wants to play and prolly would be happy with almost anything I came up with.</p><p></p><p></p><p></p><p></p><p>Sadly if I do this I'll have killed the campaign before it even got off the ground. I tend to build fairly powerful characters from the get go without having to resort to extra bonus stuff. For me and this player this is the wrong approach as its destroyed a couple of games before they barely got out of the starting gate already.</p></blockquote><p></p>
[QUOTE="Zephyrus, post: 2635853, member: 8728"] I'm starting to feel the burn as well which I might should have mentioned before. You point out exactly what I'm afraid of. To run a module means the characters need to be multi-talented. I dont want to have to invest alot of energy into the sidekick character need only make checks now and then when needed. Is useful but not a foreground character. This is also partly the reason why I am petitioning ENWorld for help. We already talk about alot of stuff to the point that we're doing more harm than good. I know he'll want to keep the game going. He's desperate. that too is part of the problem. He wants to play and prolly would be happy with almost anything I came up with. Sadly if I do this I'll have killed the campaign before it even got off the ground. I tend to build fairly powerful characters from the get go without having to resort to extra bonus stuff. For me and this player this is the wrong approach as its destroyed a couple of games before they barely got out of the starting gate already. [/QUOTE]
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