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<blockquote data-quote="TracerBullet42" data-source="post: 2583906" data-attributes="member: 11885"><p>We have a tendancy, in our group, to name things after the characters who cause strange things to happen.</p><p></p><p>For instance, the group was getting ready to go in and investigate some sort of hole that was leading into a cavern. We planned to camp nearby and enter it in the morning. Two of the party members would go ahead to scout it out the first evening, though, while the rest of the group would set up camp.</p><p></p><p>"How far away do you want to set camp?" asked the GM.</p><p></p><p>"200 yards," responded one of the players. I suppose none of us were paying much attention, because no one vetoed this idea. 200 yards doesn't sound all that far away, anyway...until combat begins. Sure enough, baddies popped out of the hole and 3/4 of the group was 600 feet away. That's a lot of rounds...</p><p></p><p>Therefore, we decided to name a new unit of measurement. 200 yards = 1 Reiam (the offending PCs name)</p><p></p><p>Later, with that same group, another misguided player decided to go off hunting with another player. The two PCs got very far away, and that's when danger struck the rest of the party. There was no chance that the two "hunting" PCs would make it back in enough time to be of any use.</p><p></p><p>Thus, another unit of measurement was born. Too far away to be of any use = 1 Leather (the offending PCs name) This unit of measurement, however is variable, depending on the situation. It could very well turn out that 1 Reiam = 1 Leather, depending on your circumstances.</p><p></p><p>Several campaigns later, we still use these terms...</p></blockquote><p></p>
[QUOTE="TracerBullet42, post: 2583906, member: 11885"] We have a tendancy, in our group, to name things after the characters who cause strange things to happen. For instance, the group was getting ready to go in and investigate some sort of hole that was leading into a cavern. We planned to camp nearby and enter it in the morning. Two of the party members would go ahead to scout it out the first evening, though, while the rest of the group would set up camp. "How far away do you want to set camp?" asked the GM. "200 yards," responded one of the players. I suppose none of us were paying much attention, because no one vetoed this idea. 200 yards doesn't sound all that far away, anyway...until combat begins. Sure enough, baddies popped out of the hole and 3/4 of the group was 600 feet away. That's a lot of rounds... Therefore, we decided to name a new unit of measurement. 200 yards = 1 Reiam (the offending PCs name) Later, with that same group, another misguided player decided to go off hunting with another player. The two PCs got very far away, and that's when danger struck the rest of the party. There was no chance that the two "hunting" PCs would make it back in enough time to be of any use. Thus, another unit of measurement was born. Too far away to be of any use = 1 Leather (the offending PCs name) This unit of measurement, however is variable, depending on the situation. It could very well turn out that 1 Reiam = 1 Leather, depending on your circumstances. Several campaigns later, we still use these terms... [/QUOTE]
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