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<blockquote data-quote="Hassassin" data-source="post: 5543692" data-attributes="member: 6675228"><p>In a previous campaign I had a multi-class barbarian with insanely good saves and a ring of evasion. One time our rogue failed to disarm a trap on the way to a chest and went down in a ball of fire. I figured I'd get her out and triggered the (apparently resetting) trap, which finished the rogue but didn't even tickle my character. Since our rogue was dead I was forced to walk twice more across the trap to loot the chest.</p><p></p><p>Thereafter I casually ignored or "disarmed" any traps, feeling invincible. The traps that also blew up the treasure were a bit annoying, as were those that took me someplace else.</p><p></p><p>When we met a shimmering multi-colored barrier that our mage called a "prismatic wall" I figured I'd see what's on the other side. I made every single one of the seven saving throws, taking only some partial Con damage. However, there was a huge golem, dragon or some such monster on the other side that I couldn't handle alone so I had to retreat through the wall. This time I was less lucky and only succeeded on the life threatening saves, taking something like 80% of the hp left in various types of damage, but staying alive.</p><p></p><p>The others wouldn't go through the wall with me after I was healed, so the mage had to waste some expensive magic on it instead. <img src="http://www.enworld.org/forum/images/smilies/yawn.png" class="smilie" loading="lazy" alt=":yawn:" title="Yawn :yawn:" data-shortname=":yawn:" /></p></blockquote><p></p>
[QUOTE="Hassassin, post: 5543692, member: 6675228"] In a previous campaign I had a multi-class barbarian with insanely good saves and a ring of evasion. One time our rogue failed to disarm a trap on the way to a chest and went down in a ball of fire. I figured I'd get her out and triggered the (apparently resetting) trap, which finished the rogue but didn't even tickle my character. Since our rogue was dead I was forced to walk twice more across the trap to loot the chest. Thereafter I casually ignored or "disarmed" any traps, feeling invincible. The traps that also blew up the treasure were a bit annoying, as were those that took me someplace else. When we met a shimmering multi-colored barrier that our mage called a "prismatic wall" I figured I'd see what's on the other side. I made every single one of the seven saving throws, taking only some partial Con damage. However, there was a huge golem, dragon or some such monster on the other side that I couldn't handle alone so I had to retreat through the wall. This time I was less lucky and only succeeded on the life threatening saves, taking something like 80% of the hp left in various types of damage, but staying alive. The others wouldn't go through the wall with me after I was healed, so the mage had to waste some expensive magic on it instead. :yawn: [/QUOTE]
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