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Running High Level 5E is more fun than I thought it would be.
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<blockquote data-quote="TheDelphian" data-source="post: 7959008" data-attributes="member: 7022317"><p>I ran a one through twenty campaign two years ago and it was a blast.</p><p></p><p>I did make sure that the campaign climax was after they gained twenty so they could have fun being 20th level for a session or two before the end. I have been in games were you maxed out right before the big bad fight at the campaign end and didn't get to play with your new toys you had waited so long for..</p><p></p><p>I did craft a lot of monsters but that was more tailoring the game to current plot. I needed big threats to challenge the players and nothing in the books was all that useful at the time. I built paragiants which was taking what a Mephit could do and applying it to a giant (I think stone was my base) It worked out very well and was easy to create without taking to deep a dive into CR and all.</p></blockquote><p></p>
[QUOTE="TheDelphian, post: 7959008, member: 7022317"] I ran a one through twenty campaign two years ago and it was a blast. I did make sure that the campaign climax was after they gained twenty so they could have fun being 20th level for a session or two before the end. I have been in games were you maxed out right before the big bad fight at the campaign end and didn't get to play with your new toys you had waited so long for.. I did craft a lot of monsters but that was more tailoring the game to current plot. I needed big threats to challenge the players and nothing in the books was all that useful at the time. I built paragiants which was taking what a Mephit could do and applying it to a giant (I think stone was my base) It worked out very well and was easy to create without taking to deep a dive into CR and all. [/QUOTE]
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Running High Level 5E is more fun than I thought it would be.
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