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<blockquote data-quote="mvincent" data-source="post: 3582423" data-attributes="member: 27034"><p>Then here is a more suitable ruling from the <a href="http://www.wizards.com/default.asp?x=dnd/rg/20040706a" target="_blank">Rules of the Game</a>:</p><p><em><span style="font-size: 9px">"<strong>Colliding with an Obstacle</strong>: Here's another place where the rules don't help much, so here are some more unofficial suggestions.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">If you fly into an obstacle and you cannot land there, you must make a Reflex save (DC 15) to avoid damage. If you fail the save, you and the object you strike take damage as though an object of your weight fell a distance equal to half your flying speed before you hit. (If it isn't clear what your speed before the collision was, use your flying speed during your previous turn.) If the object you hit has a hardness of 6 or less, you take nonlethal damage (the object takes normal damage).</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Your flying movement stops when you strike, forcing you to stall (even if you don't have a minimum forward speed) and fall straight down."</span></em></p></blockquote><p></p>
[QUOTE="mvincent, post: 3582423, member: 27034"] Then here is a more suitable ruling from the [url="http://www.wizards.com/default.asp?x=dnd/rg/20040706a"]Rules of the Game[/url]: [I][SIZE=1]"[B]Colliding with an Obstacle[/B]: Here's another place where the rules don't help much, so here are some more unofficial suggestions. If you fly into an obstacle and you cannot land there, you must make a Reflex save (DC 15) to avoid damage. If you fail the save, you and the object you strike take damage as though an object of your weight fell a distance equal to half your flying speed before you hit. (If it isn't clear what your speed before the collision was, use your flying speed during your previous turn.) If the object you hit has a hardness of 6 or less, you take nonlethal damage (the object takes normal damage). Your flying movement stops when you strike, forcing you to stall (even if you don't have a minimum forward speed) and fall straight down."[/SIZE][/I] [/QUOTE]
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