CarlZog
Explorer
TheAuldGrump said:You know, thinking about that - Tact Tiles would be great at the job...
My thoughts exactly. This is what Tact Tiles were made for!
Carl
TheAuldGrump said:You know, thinking about that - Tact Tiles would be great at the job...
deltadave said:If I'm running a complicated maze I'll draw it up on a paper and hand it to the players, then time how long it takes them to finish it. If they do it from beginning to end, I multiply the time by 100 and if they go end to beginning I multiply the time by 500. If they draw a line into an area that has an encounter, I stop the clock and run the encounter, then start the clock again.
really simple mazes I'll do things the normal way.
BTW - the best way to solve a maze is actually to follow the 'right hand rule' if you keep your right hand on the wall and walk, eventually you will get to the exit of any maze.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.