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Running mood altering devices - Advice?
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<blockquote data-quote="Agent Oracle" data-source="post: 2884290" data-attributes="member: 40076"><p>Give it to the habitual roleplayer first. Use an arcane and odd word to describe the mood, and let them work with it. For instance, I was running a D&D game where prolonged exposure to a particular BBEG caused sanity loss. (THe players didn't know they had SAN as their "extra"... I did) Well, the players got to make several saving throws as the BBEG Monologued, and one of them (a bard, ultraroleplayer) failed every time. So, when she ran out of sanity, I had the BBEG "poof" away. then I told the player: "you are "gibbering" for the next... thirty-one hours."</p><p></p><p>She looked at me, and asked what "gibbering" meant.</p><p></p><p>I told her: "Think of the prisoner, long forgotten yet still alive, left only to his own mind and the horrors that it contains. Think of the patients in a victorian asylum, their eyes more white than pupil, contained among filth and decay. Think of the beast which dwells within the human psyche that can be named, but never described. THAT is the sensation of gibbering."</p><p></p><p>She turned white, and for the rest of the full session, her bard was helpless (the other characters had to carry her twitching, sobbing, chuckling, babbling character out of the temple) She did a great job expressing what i was trying to convey, and when other players followed suit, they likewise acted as she had... spazzing out into twitchy, delusional states. one went so far as to attack the party, but they subdued him (thankfully)</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 2884290, member: 40076"] Give it to the habitual roleplayer first. Use an arcane and odd word to describe the mood, and let them work with it. For instance, I was running a D&D game where prolonged exposure to a particular BBEG caused sanity loss. (THe players didn't know they had SAN as their "extra"... I did) Well, the players got to make several saving throws as the BBEG Monologued, and one of them (a bard, ultraroleplayer) failed every time. So, when she ran out of sanity, I had the BBEG "poof" away. then I told the player: "you are "gibbering" for the next... thirty-one hours." She looked at me, and asked what "gibbering" meant. I told her: "Think of the prisoner, long forgotten yet still alive, left only to his own mind and the horrors that it contains. Think of the patients in a victorian asylum, their eyes more white than pupil, contained among filth and decay. Think of the beast which dwells within the human psyche that can be named, but never described. THAT is the sensation of gibbering." She turned white, and for the rest of the full session, her bard was helpless (the other characters had to carry her twitching, sobbing, chuckling, babbling character out of the temple) She did a great job expressing what i was trying to convey, and when other players followed suit, they likewise acted as she had... spazzing out into twitchy, delusional states. one went so far as to attack the party, but they subdued him (thankfully) [/QUOTE]
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