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<blockquote data-quote="nnms" data-source="post: 5939111" data-attributes="member: 83293"><p>A bit of history:</p><p></p><p>I've played a lot of RPGs, but got super frustrated with 3.x. The sheer amount of work to GM it, combined with play falling apart from spells, gigantic monster stat blocks, etc., really made me hate it. A lot.</p><p></p><p>I enjoy running the Pathfinder Beginner Box. I've had lots of different players when I've run miniseries and one shots and I keep getting asked to run the full game in a campaign.</p><p></p><p>Can I run it and:</p><p></p><p>1) Let the players take care of choosing their character options without a constant worry that things will suddenly implode or that one character will be vastly better than another because of the person being better at the character creation and advancement mini-game? </p><p></p><p>2) Not be bogged down with horrible amounts of prep? What do I need to keep in mind related to this?</p><p></p><p>3) Not be bogged down in play with rules look ups? What do I need to keep in mind related to this?</p><p></p><p>4) Have the non-caster players feel like they are contributing just as much as the casters?</p><p></p><p>I know Golarion pretty well. I've run campaigns in it using 4E, Mini Six, and Strands of Fate. So I'm at home there. I ran Rise of the Rune Lords in its entirety using Mini Six, for example. I actually already have about 20 or so Pathfinder Chronicles and Adventure Path books I use for other systems.</p></blockquote><p></p>
[QUOTE="nnms, post: 5939111, member: 83293"] A bit of history: I've played a lot of RPGs, but got super frustrated with 3.x. The sheer amount of work to GM it, combined with play falling apart from spells, gigantic monster stat blocks, etc., really made me hate it. A lot. I enjoy running the Pathfinder Beginner Box. I've had lots of different players when I've run miniseries and one shots and I keep getting asked to run the full game in a campaign. Can I run it and: 1) Let the players take care of choosing their character options without a constant worry that things will suddenly implode or that one character will be vastly better than another because of the person being better at the character creation and advancement mini-game? 2) Not be bogged down with horrible amounts of prep? What do I need to keep in mind related to this? 3) Not be bogged down in play with rules look ups? What do I need to keep in mind related to this? 4) Have the non-caster players feel like they are contributing just as much as the casters? I know Golarion pretty well. I've run campaigns in it using 4E, Mini Six, and Strands of Fate. So I'm at home there. I ran Rise of the Rune Lords in its entirety using Mini Six, for example. I actually already have about 20 or so Pathfinder Chronicles and Adventure Path books I use for other systems. [/QUOTE]
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