Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Running Pathfinder beyond the Beginner Box
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="IronWolf" data-source="post: 5939584" data-attributes="member: 21076"><p>Stick with Paizo Pathfinder materials. If you are concerned with rule and option inundation I would consider just using the core rulebook and probably the APG. I really enjoyed my Pathfinder time with just those two books as resources.</p><p></p><p>The Ultimate books while cool, just sort of drift into too many option for me.</p><p></p><p></p><p></p><p>I have never found 3.x or Pathfinder to be that horrible to prep for. I suspect this is because I don't feel the need to stat out every single NPC that the group is likely to meet as all encounters do not end up in combat, so the stats just aren't needed.</p><p></p><p>Some GMs need a lot of prep to feel comfortable, others can take a quick glance at a module or make a few notes and be ready to run. Finding your balance is important.</p><p></p><p></p><p></p><p>Pathfinder simplified some of the things with CMB/CMD to help at least provide a consistent mechanic. That helped a fair amount - that and using channel energy instead of turning rules.</p><p></p><p>In our group, if I am not 100% on a rule, just make something up or go with what feels right. We almost never spend longer than a minute tops looking up a rule in our group. Make a decision that seems fair and move on. Once the session is over, go back, study the rules and then let everyone know how that situation would be played in the future.</p><p></p><p>Works well for us and keeps rule lookups from slowing down the game.</p><p></p><p></p><p></p><p>When I ran Kingmaker we had a wizard, druid, fighter, and paladin. The fighter and paladin were everybit as useful as the wizard or druid. It was never really a problem in our group.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5939584, member: 21076"] Stick with Paizo Pathfinder materials. If you are concerned with rule and option inundation I would consider just using the core rulebook and probably the APG. I really enjoyed my Pathfinder time with just those two books as resources. The Ultimate books while cool, just sort of drift into too many option for me. I have never found 3.x or Pathfinder to be that horrible to prep for. I suspect this is because I don't feel the need to stat out every single NPC that the group is likely to meet as all encounters do not end up in combat, so the stats just aren't needed. Some GMs need a lot of prep to feel comfortable, others can take a quick glance at a module or make a few notes and be ready to run. Finding your balance is important. Pathfinder simplified some of the things with CMB/CMD to help at least provide a consistent mechanic. That helped a fair amount - that and using channel energy instead of turning rules. In our group, if I am not 100% on a rule, just make something up or go with what feels right. We almost never spend longer than a minute tops looking up a rule in our group. Make a decision that seems fair and move on. Once the session is over, go back, study the rules and then let everyone know how that situation would be played in the future. Works well for us and keeps rule lookups from slowing down the game. When I ran Kingmaker we had a wizard, druid, fighter, and paladin. The fighter and paladin were everybit as useful as the wizard or druid. It was never really a problem in our group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Running Pathfinder beyond the Beginner Box
Top