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<blockquote data-quote="nnms" data-source="post: 5939679" data-attributes="member: 83293"><p>I'll make sure to let my players know that lots of retraining will be available.</p><p></p><p></p><p></p><p>It's certainly option heavy compared to the Basic D&D game I play in. But not so much compared to 4E that I ran for a few years. I think I'll be okay allowing core + apg + ults.</p><p></p><p></p><p></p><p>I ran through RotRL converting everything over to Mini Six and that didn't take too long, so its probably going to be fine. I've been doing homebrew stuff with the Beginner Box though.</p><p></p><p></p><p></p><p>I found 3E to be intolerable in this regard. I heard they fixed quite a bit of the issue with mages buffing in 3.5, but all it really did was transfer the title of dominating class to clerics (and to a lesser extent, druids). Tons of threads have been about this issue and I was wondering what the state of affairs are for PF once you use the full game and not just the beginner box to level 5.</p><p></p><p>EDIT:</p><p></p><p>Anyone have anything to say (or links to other discussions) about slow, medium and fast advancment?</p><p></p><p>EDIT 2:</p><p></p><p>I found this 9 page thread about slow advancement </p><p><a href="http://www.enworld.org/forum/general-rpg-discussion/285282-slow-advancement-rocks.html" target="_blank">http://www.enworld.org/forum/general-rpg-discussion/285282-slow-advancement-rocks.html</a></p><p></p><p>EDIT 3:</p><p></p><p>Ugh. That thread totally degenerated into a discussion about what the word "campaign" means and then later into a misunderstanding about traditional narrative structure. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> Time to get searching again.</p></blockquote><p></p>
[QUOTE="nnms, post: 5939679, member: 83293"] I'll make sure to let my players know that lots of retraining will be available. It's certainly option heavy compared to the Basic D&D game I play in. But not so much compared to 4E that I ran for a few years. I think I'll be okay allowing core + apg + ults. I ran through RotRL converting everything over to Mini Six and that didn't take too long, so its probably going to be fine. I've been doing homebrew stuff with the Beginner Box though. I found 3E to be intolerable in this regard. I heard they fixed quite a bit of the issue with mages buffing in 3.5, but all it really did was transfer the title of dominating class to clerics (and to a lesser extent, druids). Tons of threads have been about this issue and I was wondering what the state of affairs are for PF once you use the full game and not just the beginner box to level 5. EDIT: Anyone have anything to say (or links to other discussions) about slow, medium and fast advancment? EDIT 2: I found this 9 page thread about slow advancement [url]http://www.enworld.org/forum/general-rpg-discussion/285282-slow-advancement-rocks.html[/url] EDIT 3: Ugh. That thread totally degenerated into a discussion about what the word "campaign" means and then later into a misunderstanding about traditional narrative structure. :erm: Time to get searching again. [/QUOTE]
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