Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Piratecat" data-source="post: 4937224" data-attributes="member: 2"><p>I do tend to use more minions than specified in the DMG, as per Mearls' comments in one of the podcasts; I find that about 6 per "normal" monster is about right. In this case, I took a lesson from Jeff Quick's old d20 minigame "Hijinx" and let player-described objects be key in the conflict. It was fun, although it broke my mind a little bit to keep coming up with more and more aggressive junk to act as minions. </p><p></p><p>The sentient history book (reawakened by the evil ritual recently performed by Alene two floors overhead) was effectively a non-enemy; with only 1 hp, you just had to figure out it was there and then find it. Meanwhile, the minions and animated objects were beating on you as you made standard action skill checks. The wizard's spirit (Nithigol the Animate) claimed to be the apprentice of someone known as Inquisitor Zacris, Zacris the Undying. He was sort of peeved when the group suggested that Zacris was, in fact, very dead. Given that Nithigol was surprised that no one was a wizard, it's likely that this tower hasn't always been populated by the Grey Guard.</p><p></p><p>A few magic items were found in all that mess; a restful bedroll, some dwarven stonemeal biscuits that taste awful but never go bad, a blessed book (containing an old diary) and eternal chalk. I like quirky low-power items that aren't combat oriented. In addition, Temigent found and claimed a black marble egg that contained a fawning, servile shade who would act as his servant. Based on the Prison of Salzacas in AV2, I don't think anyone was sorry that a NPC claimed it; the shade was useful but <em>really</em> annoying in personality! (And ridiculously fun to roleplay. Sniff. I'll miss him.)</p><p></p><p>The group was really irked to let Scrax the kenku assassin go. They could have killed or tortured him, although it would have been illegal under Imperial law. Scrax's certainty that he would be treated with gentility once he renounced Bramble as his assassination "client" was unexpected by the group. Clearly, not your normal sort of assassin.</p><p></p><p>We pick up in a month with the group heading south to Halfhammer, to learn a ritual that will be able to prove whether the missing Grey Guard member Caducity Skirr is dead or missing. On the way they've been told to stop by the halfling town of Mudtunnel. Built inside an elemental anomaly, a whirling tube of elemental muck that scares away most natural predators, it's a fairly safe place -- except two of the three Grey Guard members there have recently been slain, and the one remaining member has no idea why.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 4937224, member: 2"] I do tend to use more minions than specified in the DMG, as per Mearls' comments in one of the podcasts; I find that about 6 per "normal" monster is about right. In this case, I took a lesson from Jeff Quick's old d20 minigame "Hijinx" and let player-described objects be key in the conflict. It was fun, although it broke my mind a little bit to keep coming up with more and more aggressive junk to act as minions. The sentient history book (reawakened by the evil ritual recently performed by Alene two floors overhead) was effectively a non-enemy; with only 1 hp, you just had to figure out it was there and then find it. Meanwhile, the minions and animated objects were beating on you as you made standard action skill checks. The wizard's spirit (Nithigol the Animate) claimed to be the apprentice of someone known as Inquisitor Zacris, Zacris the Undying. He was sort of peeved when the group suggested that Zacris was, in fact, very dead. Given that Nithigol was surprised that no one was a wizard, it's likely that this tower hasn't always been populated by the Grey Guard. A few magic items were found in all that mess; a restful bedroll, some dwarven stonemeal biscuits that taste awful but never go bad, a blessed book (containing an old diary) and eternal chalk. I like quirky low-power items that aren't combat oriented. In addition, Temigent found and claimed a black marble egg that contained a fawning, servile shade who would act as his servant. Based on the Prison of Salzacas in AV2, I don't think anyone was sorry that a NPC claimed it; the shade was useful but [i]really[/i] annoying in personality! (And ridiculously fun to roleplay. Sniff. I'll miss him.) The group was really irked to let Scrax the kenku assassin go. They could have killed or tortured him, although it would have been illegal under Imperial law. Scrax's certainty that he would be treated with gentility once he renounced Bramble as his assassination "client" was unexpected by the group. Clearly, not your normal sort of assassin. We pick up in a month with the group heading south to Halfhammer, to learn a ritual that will be able to prove whether the missing Grey Guard member Caducity Skirr is dead or missing. On the way they've been told to stop by the halfling town of Mudtunnel. Built inside an elemental anomaly, a whirling tube of elemental muck that scares away most natural predators, it's a fairly safe place -- except two of the three Grey Guard members there have recently been slain, and the one remaining member has no idea why. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
Top