Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Piratecat" data-source="post: 5027370" data-attributes="member: 2"><p>Oh, those are bad questions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Game prep averages a half an hour, plus some plotting in the shower and as I'm falling asleep; I'd say an hour per game. This is down 2-3x from my old campaign (which, notably, was higher level); the days when I was spending as much time prepping as playing seem to be far away. DDI gets all the credit for this. I figure out how I want the session to run, scan for appropriate monsters, and then alter their stats as needed to make sure they seem unique. Likewise, I scan the compendium for appropriate magic items.</p><p></p><p>One thing thart is helping tremendously is keeping a separate word doc for each level. This document keeps a chart of what treasure parcels I've handed out (and what they were, and to whom), lists of important NPCs, copy-n-pasted monster and treasure stats, any handouts, and my ongoing plot notes. I'd be floundering if it weren't for these.</p><p></p><p>I wrote down a bunch of information initially on my campaign wiki. Since then everything is tracked in those campaign docs, but not elsewhere. I also digitally record every game and just archive those recordings on my PC.</p><p></p><p>On a separate note, running this 4e one-shot has shown me something interesting. I find 4e a fun system for my campaigns; the condition tracking is sort of a pain in the ass, requiring a white board to really track conditions efficiently, but everything is fast with good tactical options now that everyone knows their character. For a one-shot, though, I'm finding 4e to be sub-optimal. Players get information overload as they sit down to two pages of power cards, and feats tend to create rules exceptions that you have to remember in order to use. The game's strengths in a campaign become weaknesses when I'm trying to get everyone up to speed on new characters quickly. "The Caprian Foreign Legion Goes to Tea" only works because it's focused on stunts, skill challenges and roleplaying instead of on combat.</p><p></p><p>Moral of the story? I'll probably run fewer D&D one-shots going forward, instead using systems that have low learning curves and simpler characters, and keep 4e as my campaign game of choice.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 5027370, member: 2"] Oh, those are bad questions. :) Game prep averages a half an hour, plus some plotting in the shower and as I'm falling asleep; I'd say an hour per game. This is down 2-3x from my old campaign (which, notably, was higher level); the days when I was spending as much time prepping as playing seem to be far away. DDI gets all the credit for this. I figure out how I want the session to run, scan for appropriate monsters, and then alter their stats as needed to make sure they seem unique. Likewise, I scan the compendium for appropriate magic items. One thing thart is helping tremendously is keeping a separate word doc for each level. This document keeps a chart of what treasure parcels I've handed out (and what they were, and to whom), lists of important NPCs, copy-n-pasted monster and treasure stats, any handouts, and my ongoing plot notes. I'd be floundering if it weren't for these. I wrote down a bunch of information initially on my campaign wiki. Since then everything is tracked in those campaign docs, but not elsewhere. I also digitally record every game and just archive those recordings on my PC. On a separate note, running this 4e one-shot has shown me something interesting. I find 4e a fun system for my campaigns; the condition tracking is sort of a pain in the ass, requiring a white board to really track conditions efficiently, but everything is fast with good tactical options now that everyone knows their character. For a one-shot, though, I'm finding 4e to be sub-optimal. Players get information overload as they sit down to two pages of power cards, and feats tend to create rules exceptions that you have to remember in order to use. The game's strengths in a campaign become weaknesses when I'm trying to get everyone up to speed on new characters quickly. "The Caprian Foreign Legion Goes to Tea" only works because it's focused on stunts, skill challenges and roleplaying instead of on combat. Moral of the story? I'll probably run fewer D&D one-shots going forward, instead using systems that have low learning curves and simpler characters, and keep 4e as my campaign game of choice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
Top