Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Piratecat" data-source="post: 5064604" data-attributes="member: 2"><p>We just played! First time in a month. Sagiro will give you the tactical breakdown from his perspective, including both his moments of dice-related glory and tragedy, but I'll speak a little about how I structured the game.</p><p></p><p>Logan's player (Alomir) missed last game, and I had separated him from the rest of the group for a special mission. While the main group were off thwarting would-be assassins, Logan was ordered to scout in the sewers under the "Poor Docks" where people who can't afford the long pier tie up their ships. Apparently people were seen bringing corpses in, and the Grey Guard wanted it investigated.</p><p></p><p>Alomir came over an hour before tonight's game and I ran him through it: he foundf the entrance and snuck through the sewers (informal skill challenge) and found a passage behind a broken pipe. It opened up onto a cave with dozens of dry, bloodless corpses (all with multiple sucker wounds) hanging from meathooks. Something in the well, speaking in a multitude of voices, asked him if he was the messenger or the offering. Logan lied, had his bluff called, and fled for his life (another skill challenge) without ever getting a good look at the monster. Unfortunately, he heard a groan as he fled; there may have been someone alive in there.</p><p></p><p>Thus, he didn't have to try and fight the bloodkiss beholder - an undead abomination from Open Grave - by himself.</p><p></p><p>A side note: sometimes, audio-visual stuff helps. I was trying to figure out how to get the idea across of many mouths all saying the same thing at the same time, only in different pitches. I downloaded the (immensely cool) <a href="http://gizmodo.com/5452684/voice-band-iphone-app-converts-bah-ba-ba-bah-into---" target="_blank">VoiceBand</a> for the iPhone. Using just the voice tool, I repeated the same thing five or six times in a slightly different way each time, layering each voice track onto the others. The result was something that you could imagine a creature with many many mouths saying. I'm not sure it was as effective for Alomir (my kitchen was loud when I played it, and I didn't have time to put the actual bad-guy monologue in there) but it totally amused me.</p><p></p><p>Logan rejoined the rest of the group after he escaped and reported in. They (along with Nuntle the Cloakmaker, a minion ally assigned to them for training) headed back down to the sewers to find the missing guardsmen. They ended up fighting two lvl 7 carrion crawlers with lvl 8 foulspawn manglers mounted on their backs. I liked the synergy: crawlers paralyze people, manglers go stabbitty-stab with sneak attack damage. Sagiro can discuss this fight, which featured good tactics and good die rolls for the PCs and lots of messy bleeding for my monsters -- along with two very immobile PCs.</p><p></p><p>The group wiped out the nest of baby carrion crawlers and found signs that most of the missing guardsmen had been paralyzed and dragged elsewhere through the sewers. They followed the trail back to the beholder lair, and that's where things started getting messy.</p><p></p><p>We're mid-fight, so I'll wait for any comments from the rest of my group; but if nothing else it's going to be an exciting battle.</p><p></p><p>So, a good session:</p><p></p><p>- advanced two different mystery-related sub-plots</p><p>- advanced ongoing political plot/background</p><p>- good role-playing and lots of funny jokes</p><p>- got to do cool solo stuff with one character</p><p>- had one good, fun, on-level fight </p><p>- am halfway through another very dangerous fight that will test my group's strategies and tactics</p><p></p><p>In other news, I'm tickled that WotC's new Underdark book has a combat encounter I wrote (pp 110-115) - not much, but fun to write!</p></blockquote><p></p>
[QUOTE="Piratecat, post: 5064604, member: 2"] We just played! First time in a month. Sagiro will give you the tactical breakdown from his perspective, including both his moments of dice-related glory and tragedy, but I'll speak a little about how I structured the game. Logan's player (Alomir) missed last game, and I had separated him from the rest of the group for a special mission. While the main group were off thwarting would-be assassins, Logan was ordered to scout in the sewers under the "Poor Docks" where people who can't afford the long pier tie up their ships. Apparently people were seen bringing corpses in, and the Grey Guard wanted it investigated. Alomir came over an hour before tonight's game and I ran him through it: he foundf the entrance and snuck through the sewers (informal skill challenge) and found a passage behind a broken pipe. It opened up onto a cave with dozens of dry, bloodless corpses (all with multiple sucker wounds) hanging from meathooks. Something in the well, speaking in a multitude of voices, asked him if he was the messenger or the offering. Logan lied, had his bluff called, and fled for his life (another skill challenge) without ever getting a good look at the monster. Unfortunately, he heard a groan as he fled; there may have been someone alive in there. Thus, he didn't have to try and fight the bloodkiss beholder - an undead abomination from Open Grave - by himself. A side note: sometimes, audio-visual stuff helps. I was trying to figure out how to get the idea across of many mouths all saying the same thing at the same time, only in different pitches. I downloaded the (immensely cool) [url=http://gizmodo.com/5452684/voice-band-iphone-app-converts-bah-ba-ba-bah-into---]VoiceBand[/url] for the iPhone. Using just the voice tool, I repeated the same thing five or six times in a slightly different way each time, layering each voice track onto the others. The result was something that you could imagine a creature with many many mouths saying. I'm not sure it was as effective for Alomir (my kitchen was loud when I played it, and I didn't have time to put the actual bad-guy monologue in there) but it totally amused me. Logan rejoined the rest of the group after he escaped and reported in. They (along with Nuntle the Cloakmaker, a minion ally assigned to them for training) headed back down to the sewers to find the missing guardsmen. They ended up fighting two lvl 7 carrion crawlers with lvl 8 foulspawn manglers mounted on their backs. I liked the synergy: crawlers paralyze people, manglers go stabbitty-stab with sneak attack damage. Sagiro can discuss this fight, which featured good tactics and good die rolls for the PCs and lots of messy bleeding for my monsters -- along with two very immobile PCs. The group wiped out the nest of baby carrion crawlers and found signs that most of the missing guardsmen had been paralyzed and dragged elsewhere through the sewers. They followed the trail back to the beholder lair, and that's where things started getting messy. We're mid-fight, so I'll wait for any comments from the rest of my group; but if nothing else it's going to be an exciting battle. So, a good session: - advanced two different mystery-related sub-plots - advanced ongoing political plot/background - good role-playing and lots of funny jokes - got to do cool solo stuff with one character - had one good, fun, on-level fight - am halfway through another very dangerous fight that will test my group's strategies and tactics In other news, I'm tickled that WotC's new Underdark book has a combat encounter I wrote (pp 110-115) - not much, but fun to write! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
Top