Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iceman" data-source="post: 5169168" data-attributes="member: 6678"><p>Sounds like a great tactical encounter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>As I understand 4E, you cannot. You can only forced-movement someone into a square that they could move to on their own, which is why you can slide, pull or push enemies through other enemies. But since they cannot move diagonally around that 'hard corner' in 1 square of movement normally, they cannot be forced to do so by a slide.</p><p>(( It's one of the reasons I've been told you cannot pull or push someone vertically in order to do falling damage - aside from sheer cheesiness. ))</p><p></p><p></p><p>Yes. Dazed does not prevent free actions, of which an AP is one.</p><p></p><p>It's also something you can do after a charge, for what it's worth.</p><p></p><p></p><p>DM's call, to a certain extent, about whether the slits have any special restrictions (no more than 5 squares away, for instance).</p><p>But as a generic 'murder hole' position, sure, fire away against, yes, their superior cover. And possible concealment too.</p><p></p><p></p><p>I would rule that you could use it for positioning prior to combat, no problem. 'Travel' is a bit ambiguous but some feats, like Light Step, do specify overland travel vs tactical movement. If you can take that as a precedent to apply to this case. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But, as it says, you lose the bonus the moment you roll Init. So you're first attack might not have CA (barring cool rogue abilities) since they likely see you as the ritual fades. </p><p>Heck, one could argue you lose your surprise round because they see you the moment you try to attack. But that's a harder case to adjudicate from here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cheers.</p><p>-VIC</p></blockquote><p></p>
[QUOTE="Iceman, post: 5169168, member: 6678"] Sounds like a great tactical encounter. :) As I understand 4E, you cannot. You can only forced-movement someone into a square that they could move to on their own, which is why you can slide, pull or push enemies through other enemies. But since they cannot move diagonally around that 'hard corner' in 1 square of movement normally, they cannot be forced to do so by a slide. (( It's one of the reasons I've been told you cannot pull or push someone vertically in order to do falling damage - aside from sheer cheesiness. )) Yes. Dazed does not prevent free actions, of which an AP is one. It's also something you can do after a charge, for what it's worth. DM's call, to a certain extent, about whether the slits have any special restrictions (no more than 5 squares away, for instance). But as a generic 'murder hole' position, sure, fire away against, yes, their superior cover. And possible concealment too. I would rule that you could use it for positioning prior to combat, no problem. 'Travel' is a bit ambiguous but some feats, like Light Step, do specify overland travel vs tactical movement. If you can take that as a precedent to apply to this case. ;) But, as it says, you lose the bonus the moment you roll Init. So you're first attack might not have CA (barring cool rogue abilities) since they likely see you as the ritual fades. Heck, one could argue you lose your surprise round because they see you the moment you try to attack. But that's a harder case to adjudicate from here. :) Cheers. -VIC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
Top