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General Tabletop Discussion
D&D Older Editions
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
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<blockquote data-quote="Piratecat" data-source="post: 5226463" data-attributes="member: 2"><p>Hmm. I think there's a monster builder bug involving resistances and vulnerabilities. Either way it had resist 10 to necrotic damage and vulnerable 10 to radiant. Good catch.</p><p></p><p>Markn, my source monster (the abyssal ghoul horde) was -10 dmg for melee/ranged attacks, not half damage (and +10 dmg for close and area attacks). Dunno why, but I kept it that way. One melee attack critted and did 18 damage (8 points got through); Bramble also hit it for 10, doing no damage.</p><p></p><p>Sagiro didn't mention it, but one thing they did to help in the first fight was collapse their entrance tunnel with a dungeoneering check. A ghoul was rushing them through it, skittering along upside down, and Bramble closing the tunnel before it could close was a great tactic. Helped make up for Cobalt going mano-a-mano with a ghoul that was eating his chin and rolling <em>two</em> "1"s on his riposte strikes.</p><p></p><p>Jester, I'm getting it all out of my system early in the campaign. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Piratecat, post: 5226463, member: 2"] Hmm. I think there's a monster builder bug involving resistances and vulnerabilities. Either way it had resist 10 to necrotic damage and vulnerable 10 to radiant. Good catch. Markn, my source monster (the abyssal ghoul horde) was -10 dmg for melee/ranged attacks, not half damage (and +10 dmg for close and area attacks). Dunno why, but I kept it that way. One melee attack critted and did 18 damage (8 points got through); Bramble also hit it for 10, doing no damage. Sagiro didn't mention it, but one thing they did to help in the first fight was collapse their entrance tunnel with a dungeoneering check. A ghoul was rushing them through it, skittering along upside down, and Bramble closing the tunnel before it could close was a great tactic. Helped make up for Cobalt going mano-a-mano with a ghoul that was eating his chin and rolling [i]two[/i] "1"s on his riposte strikes. Jester, I'm getting it all out of my system early in the campaign. :) [/QUOTE]
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Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
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