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Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
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<blockquote data-quote="Piratecat" data-source="post: 5242564" data-attributes="member: 2"><p>It was a good fight, with the ghoul-tunnels being used as a handy shortcut around the battlefield. The ghoul bride was named Lucilla. Her fiance had left her at the altar, pregnant and humiliated. After she took her own life the church refused to bury her on consecrated ground. Even dead, her burning anger didn't take that very kindly. She gradually turned other women in the graveyard as they were buried. Capturing living men to make them her husband would reduce them to a gibbering husk within a few days, but that was more than enough time to try to become a mother once again. The ghoulish babies stuck around.</p><p></p><p>Evil, self-involved and horribly delusional is a bad combination.</p><p></p><p>Treasure included a holy symbol no one could use (which was sold to one of the other men imprisoned in the church), Eli Caldwell's Grey Guard pin improving to a neck item that allowed him to remove any one condition a save could end, and a prophetic orb that granted visions and aided in scrying rituals. The warforged Strontium got a vision when he picked it up. You may or may not remember that Strontium may have been, in his "youth", the imperial inquisitor that conquered the province of Iskaine from fleeing halflings. Now there's another inquisitor in the province, the one who handled the quick military invasion with the colossus. </p><p></p><p>[sblock=Strontium's vision]You smell smoke and fire and dust, lots of dust. The floor is rocking, so you must be on a ship, and you're on your knees in front of someone. You hear screams coming from somewhere. Imperial marines stand around you with their spears drawn. You can see your hands shaking; they're the spotted and veined hands of an old man. You can't see the face of the person standing in front of you, but his boots are of astonishing quality; even with the dust, you can see your reflection in them. </p><p></p><p>Hey, you know this face! Your reflection is that of the old man you spoke to in the inn on your way down the Isken to Bressail, the old sage who identified your sigil as that of Inquisitor Zacris, the Eye of the Crown, Zacris the Undying. Yoris? Yotis? Something like that.</p><p></p><p>"He's seen him, sir." A marine is speaking. "He's seen him. Apparently the suspect is in disguise and travelling with the Grey Guard. He was last seen coming here, and apparently was one of the traitors who opened the gates."</p><p></p><p>"'Traitor' is a harsh word, Captain," comes the heavy voice from in front of you. "I'd be cautious of using it if I were you."</p><p></p><p>"Y-y-yes, sir," stammers the marine.</p><p></p><p>"Find them. Spare no expense. I want to know what he's playing at. And you?" A gloved hand reaches down and yanks you effortlessly to your feet. You're now staring into the face of another warforged. "Come and have a nice chat with Inquisitor Rhen." It smiles.</p><p></p><p>The last thing you hear is the old man's scream. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Piratecat, post: 5242564, member: 2"] It was a good fight, with the ghoul-tunnels being used as a handy shortcut around the battlefield. The ghoul bride was named Lucilla. Her fiance had left her at the altar, pregnant and humiliated. After she took her own life the church refused to bury her on consecrated ground. Even dead, her burning anger didn't take that very kindly. She gradually turned other women in the graveyard as they were buried. Capturing living men to make them her husband would reduce them to a gibbering husk within a few days, but that was more than enough time to try to become a mother once again. The ghoulish babies stuck around. Evil, self-involved and horribly delusional is a bad combination. Treasure included a holy symbol no one could use (which was sold to one of the other men imprisoned in the church), Eli Caldwell's Grey Guard pin improving to a neck item that allowed him to remove any one condition a save could end, and a prophetic orb that granted visions and aided in scrying rituals. The warforged Strontium got a vision when he picked it up. You may or may not remember that Strontium may have been, in his "youth", the imperial inquisitor that conquered the province of Iskaine from fleeing halflings. Now there's another inquisitor in the province, the one who handled the quick military invasion with the colossus. [sblock=Strontium's vision]You smell smoke and fire and dust, lots of dust. The floor is rocking, so you must be on a ship, and you're on your knees in front of someone. You hear screams coming from somewhere. Imperial marines stand around you with their spears drawn. You can see your hands shaking; they're the spotted and veined hands of an old man. You can't see the face of the person standing in front of you, but his boots are of astonishing quality; even with the dust, you can see your reflection in them. Hey, you know this face! Your reflection is that of the old man you spoke to in the inn on your way down the Isken to Bressail, the old sage who identified your sigil as that of Inquisitor Zacris, the Eye of the Crown, Zacris the Undying. Yoris? Yotis? Something like that. "He's seen him, sir." A marine is speaking. "He's seen him. Apparently the suspect is in disguise and travelling with the Grey Guard. He was last seen coming here, and apparently was one of the traitors who opened the gates." "'Traitor' is a harsh word, Captain," comes the heavy voice from in front of you. "I'd be cautious of using it if I were you." "Y-y-yes, sir," stammers the marine. "Find them. Spare no expense. I want to know what he's playing at. And you?" A gloved hand reaches down and yanks you effortlessly to your feet. You're now staring into the face of another warforged. "Come and have a nice chat with Inquisitor Rhen." It smiles. The last thing you hear is the old man's scream. [/sblock] [/QUOTE]
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