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D&D Older Editions
Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5384782" data-attributes="member: 82106"><p>Well, I'd put it this way, you can make a rogue with whatever attribute distribution you want, and using a variety of fighting styles. BS rogues (and RR if anyone really ever used them) are pretty well going to be DEX/STR mechanically, but a 3rd stat in INT is sure feasible. You could wrangle that to be as high as 16 starting with an ideal race, but more likely 13-14 with a minor hit on primary and secondary. Not a GENIUS rogue, but still highly intelligent.</p><p></p><p>An AD build likewise is going to likely be DEX/CHA, but you CAN skimp on the CHA and again you can swing a 13-14 INT without killing the character's combat viability.</p><p></p><p>I'd say the same thing is true with the CS rogue. I'd also say that while the CS rogue certainly is ideally mechanically conceived of as a sniper that doesn't preclude other options. Just don't choose Sharpshooter Talent to replace Rogue Weapon Talent. The character will work pretty well and has no dependency on any stat except DEX. You get a very sneaky blade wielding melee combatant who can chuck up his INT pretty much as high as he wants and not pay TOO much for it. His NADs will be less than super impressive but that's really about it. Toss your tertiary stat into CHA probably so you don't tank all the typical rogue skill choices and maybe have an option to use a power or two with riders on them but really it isn't going to be a big deal.</p><p></p><p>I mean I don't the guy's character concept fully, but it seems pretty viable. Beyond that you'd have to look to other classes, TBF ranger in particular can be easily skinned as a dual-wielding roguish type pretty easily, though you're no more likely to want to pump up his INT (well, at least it doesn't overlap with DEX for defenses and you really don't need much of that if you're pure melee). A sneaky warlord might even be interesting.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5384782, member: 82106"] Well, I'd put it this way, you can make a rogue with whatever attribute distribution you want, and using a variety of fighting styles. BS rogues (and RR if anyone really ever used them) are pretty well going to be DEX/STR mechanically, but a 3rd stat in INT is sure feasible. You could wrangle that to be as high as 16 starting with an ideal race, but more likely 13-14 with a minor hit on primary and secondary. Not a GENIUS rogue, but still highly intelligent. An AD build likewise is going to likely be DEX/CHA, but you CAN skimp on the CHA and again you can swing a 13-14 INT without killing the character's combat viability. I'd say the same thing is true with the CS rogue. I'd also say that while the CS rogue certainly is ideally mechanically conceived of as a sniper that doesn't preclude other options. Just don't choose Sharpshooter Talent to replace Rogue Weapon Talent. The character will work pretty well and has no dependency on any stat except DEX. You get a very sneaky blade wielding melee combatant who can chuck up his INT pretty much as high as he wants and not pay TOO much for it. His NADs will be less than super impressive but that's really about it. Toss your tertiary stat into CHA probably so you don't tank all the typical rogue skill choices and maybe have an option to use a power or two with riders on them but really it isn't going to be a big deal. I mean I don't the guy's character concept fully, but it seems pretty viable. Beyond that you'd have to look to other classes, TBF ranger in particular can be easily skinned as a dual-wielding roguish type pretty easily, though you're no more likely to want to pump up his INT (well, at least it doesn't overlap with DEX for defenses and you really don't need much of that if you're pure melee). A sneaky warlord might even be interesting. [/QUOTE]
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Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
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