Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on Sanzuo's 4e Dark Sun campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5357436" data-attributes="member: 60965"><p>Tonight's session: <strong>Adventures <s>on the Sea of Silt</s> in the Alterook Arena</strong></p><p></p><p>Initial Details:</p><p>*No Ackbar. </p><p>*Gilneas' player was supposed to arrive late in the session, but never showed. </p><p>*Jak's player was there in person instead of playing over Skype.</p><p></p><p>The session started with us booking passage on a Silt Skimmer for 50gp each + 50gp for our Erdlu. That settled, off to the Arena!</p><p></p><p>Our first fight was butchering some slaves that had attempted to escape and were sent to the arena. 8 minions vs 4 players to start, but after all of them died, another wave was released, 12 more. Annoying thing about these minions? Kill them and they don't die until the end of their next turn. Oh, and they do +1 damage per all adjacent to the target. Rough. On the plus side, for the 2nd fight ever, Kyden didn't go down (though he was at 3 hp at one point).</p><p></p><p>Special rule: <strong>Flourish!</strong> If you drop an enemy and make an appropriate skill check, you can get the crowd behind you, giving you a +1 to attacks, damage, and speed until EonT.</p><p></p><p>An entry fee of 25gp and winnings of 350 convinced us to return for a second round, this one against cannibalistic halflings from the Crescent Forest. This time, we started piled up atop the 10' tall rock that Thoon started on last fight.</p><p></p><p>These ones had an amazing attack, shift 5, stealth, ongoing 5 poison damage power that made them essentially invisible for most of the fight. Thanks in part to Jak's <strong><span style="color: Gray">Swarm of Bats</span></strong> granting us CA and hindering them, we took them down without too much trouble.</p><p></p><p>Three fights in a row without Kyden going down!</p><p></p><p>***</p><p></p><p>At this point, I took off to go walk the dogs (since I'm currently house-sitting), and I walked back in to "...that takes Jak to -28hp, dead."</p><p></p><p>The arena they were in had four 3x3 zones full of spinning blades that didn't have much effect on the fight's outcome. The gladiator was bloodied and the other half-giant unhurt, the third one dead. Jinn was bloodied, Thoon hurt, Walter bloodied and sitting in one of the spinning blade zones.</p><p></p><p>Apparently, they decided to go for match 3 at the arena and ended up fighting a half-giant badass gladiator and his 2 friends. Jinn was dropped the first round by the "little" half-giant's encounter powers and was granted a Heal-triggered surge by Jak. Jak was at low hp and the gladiator hit him with an encounter power that did 30 damage. Jak over.</p><p></p><p>Thoon was cornered and attacked with Twin-Strike (unarmed): 1d20+2 vs AC, 1d4+1 damage... two crits in a row for 21 damage with his bare claws(yay for Inherent Bonuses!).</p><p></p><p>Kyden jumped into the arena; two rounds later the gladiator was dead and two rounds after that, the battle was over. I was there for enough of the battle that I say it counts as Kyden's 4th fight without being dropped. I think the worst is over.</p><p></p><p>As a result of the fight, Jinn gained the Battlescarred Champion Boon: +1 to his healing surge value and a daily power that let him make an MBA against a creature that bloodied him. </p><p></p><p>We also got his armor - which even had a bit of metal on it - +2 Hide Armor with a built in set of +2 Claws, which Thoon promptly stripped off the corpse, strapped on, and pulled the claws over his own claws. It also had an encounter attack power on it that let him make a close-burst 1 attack with his new claws. Between that and his racial Thri-kreen power, he's got a pretty nasty bit of melee action waiting for enemies that try to engage him too close to use his bow.</p><p></p><p>Our sole remaining ranged character now has the highest AC at 21 vs Jinn and Kyden's 17...</p><p></p><p>On top of it all, our winnings amounted to over 1000gp and a meeting at a Broi-house (ale house essentially) with a powerful admirer. We also figured out the ceramic gp we were carrying weighed almost 50lbs, so we bought another Erdlu to carry our cash and have a friend for Skitch, and named him Breng.</p><p></p><p>At the Broi-house, thronged by admirers, it was decided that we should be called the Arenagades (beating out the Arenauts and the Very Glad-iators) rather than Thoon's Poons, though Thoon, of course, disagreed. Also, our admirer met with Jin and hired us to take a small chest from an agent at a Tomblador stronghold in town and return it to our admirer.</p><p></p><p>Thoon set off to scout and ended up sneaking in to steal it on his own. The result, a series of Complexity 1 skill challenges to get it: Climbing skill challenge to climb the wall, Stealth to sneak in, failed, killed some guards before they could raise the alarm, Perception to find the chest, Thievery to steal it, Stealth to get out. The one failed challenge and a series of other smaller failures left a lot of evidence, but he did it!</p><p></p><p>We (of course) tried to open the chest, but failed, shrugged, and turned it in to our admirer.</p><p></p><p>400gp reward and an (unneeded) warning to watch out for Tombladors in the future and we called it a day.</p><p></p><p>Off to the Sea of Silt. Silt skimmers seem to be a cross between sailing ships and wagons, with wheels affixed to the hull for silt-less areas and are incredibly uncomfortable to ride in until you get into Silt, even in a hammock.</p><p></p><p>We ended there, finding ourselves conveniently bunked with the dwarven noble-adept battlemind Eberk...</p><p></p><p>Quotes from the night:</p><p>"Tyr is a forsaken place, there's nothing worthwhile there but revenge."</p><p>"...that was quite the exchanging of blows." "Like when a prostitute meets a coke dealer."</p><p>Various jokes about metrosexual Thri-kreen: Bi-kreen, Drag-kreens, Drama-kreens, etc...</p><p>"Walter sees people in hammocks, freaks out, 'unfinished cocoons!'"</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5357436, member: 60965"] Tonight's session: [B]Adventures [s]on the Sea of Silt[/s] in the Alterook Arena[/B] Initial Details: *No Ackbar. *Gilneas' player was supposed to arrive late in the session, but never showed. *Jak's player was there in person instead of playing over Skype. The session started with us booking passage on a Silt Skimmer for 50gp each + 50gp for our Erdlu. That settled, off to the Arena! Our first fight was butchering some slaves that had attempted to escape and were sent to the arena. 8 minions vs 4 players to start, but after all of them died, another wave was released, 12 more. Annoying thing about these minions? Kill them and they don't die until the end of their next turn. Oh, and they do +1 damage per all adjacent to the target. Rough. On the plus side, for the 2nd fight ever, Kyden didn't go down (though he was at 3 hp at one point). Special rule: [B]Flourish![/B] If you drop an enemy and make an appropriate skill check, you can get the crowd behind you, giving you a +1 to attacks, damage, and speed until EonT. An entry fee of 25gp and winnings of 350 convinced us to return for a second round, this one against cannibalistic halflings from the Crescent Forest. This time, we started piled up atop the 10' tall rock that Thoon started on last fight. These ones had an amazing attack, shift 5, stealth, ongoing 5 poison damage power that made them essentially invisible for most of the fight. Thanks in part to Jak's [B][COLOR=Gray]Swarm of Bats[/COLOR][/B] granting us CA and hindering them, we took them down without too much trouble. Three fights in a row without Kyden going down! *** At this point, I took off to go walk the dogs (since I'm currently house-sitting), and I walked back in to "...that takes Jak to -28hp, dead." The arena they were in had four 3x3 zones full of spinning blades that didn't have much effect on the fight's outcome. The gladiator was bloodied and the other half-giant unhurt, the third one dead. Jinn was bloodied, Thoon hurt, Walter bloodied and sitting in one of the spinning blade zones. Apparently, they decided to go for match 3 at the arena and ended up fighting a half-giant badass gladiator and his 2 friends. Jinn was dropped the first round by the "little" half-giant's encounter powers and was granted a Heal-triggered surge by Jak. Jak was at low hp and the gladiator hit him with an encounter power that did 30 damage. Jak over. Thoon was cornered and attacked with Twin-Strike (unarmed): 1d20+2 vs AC, 1d4+1 damage... two crits in a row for 21 damage with his bare claws(yay for Inherent Bonuses!). Kyden jumped into the arena; two rounds later the gladiator was dead and two rounds after that, the battle was over. I was there for enough of the battle that I say it counts as Kyden's 4th fight without being dropped. I think the worst is over. As a result of the fight, Jinn gained the Battlescarred Champion Boon: +1 to his healing surge value and a daily power that let him make an MBA against a creature that bloodied him. We also got his armor - which even had a bit of metal on it - +2 Hide Armor with a built in set of +2 Claws, which Thoon promptly stripped off the corpse, strapped on, and pulled the claws over his own claws. It also had an encounter attack power on it that let him make a close-burst 1 attack with his new claws. Between that and his racial Thri-kreen power, he's got a pretty nasty bit of melee action waiting for enemies that try to engage him too close to use his bow. Our sole remaining ranged character now has the highest AC at 21 vs Jinn and Kyden's 17... On top of it all, our winnings amounted to over 1000gp and a meeting at a Broi-house (ale house essentially) with a powerful admirer. We also figured out the ceramic gp we were carrying weighed almost 50lbs, so we bought another Erdlu to carry our cash and have a friend for Skitch, and named him Breng. At the Broi-house, thronged by admirers, it was decided that we should be called the Arenagades (beating out the Arenauts and the Very Glad-iators) rather than Thoon's Poons, though Thoon, of course, disagreed. Also, our admirer met with Jin and hired us to take a small chest from an agent at a Tomblador stronghold in town and return it to our admirer. Thoon set off to scout and ended up sneaking in to steal it on his own. The result, a series of Complexity 1 skill challenges to get it: Climbing skill challenge to climb the wall, Stealth to sneak in, failed, killed some guards before they could raise the alarm, Perception to find the chest, Thievery to steal it, Stealth to get out. The one failed challenge and a series of other smaller failures left a lot of evidence, but he did it! We (of course) tried to open the chest, but failed, shrugged, and turned it in to our admirer. 400gp reward and an (unneeded) warning to watch out for Tombladors in the future and we called it a day. Off to the Sea of Silt. Silt skimmers seem to be a cross between sailing ships and wagons, with wheels affixed to the hull for silt-less areas and are incredibly uncomfortable to ride in until you get into Silt, even in a hammock. We ended there, finding ourselves conveniently bunked with the dwarven noble-adept battlemind Eberk... Quotes from the night: "Tyr is a forsaken place, there's nothing worthwhile there but revenge." "...that was quite the exchanging of blows." "Like when a prostitute meets a coke dealer." Various jokes about metrosexual Thri-kreen: Bi-kreen, Drag-kreens, Drama-kreens, etc... "Walter sees people in hammocks, freaks out, 'unfinished cocoons!'" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Running player commentary on Sanzuo's 4e Dark Sun campaign
Top