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Running Shadowrun in D&D 4E
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<blockquote data-quote="Cerebral Paladin" data-source="post: 5399500" data-attributes="member: 3448"><p>Negflar2099, I think you're right that that system would work. But I still question whether there's any need for it. You have to assume that (A) characters might run out of ammo, which essentially means that you're tracking encumbrance as well to prevent them from carrying thirty clips with no difficulties; or (B) ammo costs substantial amounts of money, so that you want to be able to track how much money the PCs have at the end of the day. My assumption is that in a typical modern or future game, ammo (even most exotic ammo) is cheap. My memory is that even APDS rounds in Shadowrun, which were I think the most expensive, were cheap enough that you could basically ignore the cost. If you have a single clip of super bullets (the equivalent of enchanted arrows in previous editions of D&D), then you want to track those, but then even tracking them individually makes sense. Otherwise, I just don't see what the gain is. (I suppose if you have a heavy machine gun or something with a truly huge rate of fire bullets can start adding up in cost if they're individually worth anything appreciable--but that seems highly exceptional to me.)</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 5399500, member: 3448"] Negflar2099, I think you're right that that system would work. But I still question whether there's any need for it. You have to assume that (A) characters might run out of ammo, which essentially means that you're tracking encumbrance as well to prevent them from carrying thirty clips with no difficulties; or (B) ammo costs substantial amounts of money, so that you want to be able to track how much money the PCs have at the end of the day. My assumption is that in a typical modern or future game, ammo (even most exotic ammo) is cheap. My memory is that even APDS rounds in Shadowrun, which were I think the most expensive, were cheap enough that you could basically ignore the cost. If you have a single clip of super bullets (the equivalent of enchanted arrows in previous editions of D&D), then you want to track those, but then even tracking them individually makes sense. Otherwise, I just don't see what the gain is. (I suppose if you have a heavy machine gun or something with a truly huge rate of fire bullets can start adding up in cost if they're individually worth anything appreciable--but that seems highly exceptional to me.) [/QUOTE]
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