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Running T1-4 (ToEE) for the first time. Any advice?
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<blockquote data-quote="Stormdale" data-source="post: 7087443" data-attributes="member: 3555"><p>I’ve run T1 (-4) several times, in fact my current campaign is a mash up for T1, RttToEE (I used their verison of the Moathouse) and PoTA which I placed in Greyhawk.</p><p></p><p>Most enjoyable campaign was one where I linked all the pcs to the movers and shakers in Hommlet back in the early 2000s and using 3E rules (used T1-4 rather than the just released RttToEE version). </p><p>• Paladin was the daughter of Canoness Y’Dey and returned to Hommlet after learning her mother was missing. </p><p>• New priest (an evil NPC) and older brother of another PC came to take over the church of St Cuthbert and ended up causing lots of mayhem (and was a major thorn in the side of PCs and his younger brother)</p><p>• Another PC was the nephew of Burne.</p><p></p><p>I’ve tried to run the temple section T2-4 several times but found it was a bit of a grind and we got bored each time and the game ended up going in other directions. It needs a lot of planning/ thought from the DM to come alive and work properly. I know many people love it, I have always found it a grind fest. I still don’t like it. I may use elements of the 5E version or 3E versions yet but am more likely to have Rappan Athuk beneath the temple. I have heard of people using the Forgotten Temple of Tharzidun to replace T2-4 which I like for a shorter campaign. </p><p></p><p>As I said, in my 1e/3E/5E ToEE mash up I’m using elements of all 3 adventures. PoTA has some great locations—eg I reskinned Rivergard keep as an outpost of Iuz on the Velderveyr (sp) river disrupting river traffic and working with the pirates in Nulb. </p><p></p><p>T1 is still a great starting points for a campaign. Good luck with it.</p><p></p><p>Stormdale</p></blockquote><p></p>
[QUOTE="Stormdale, post: 7087443, member: 3555"] I’ve run T1 (-4) several times, in fact my current campaign is a mash up for T1, RttToEE (I used their verison of the Moathouse) and PoTA which I placed in Greyhawk. Most enjoyable campaign was one where I linked all the pcs to the movers and shakers in Hommlet back in the early 2000s and using 3E rules (used T1-4 rather than the just released RttToEE version). • Paladin was the daughter of Canoness Y’Dey and returned to Hommlet after learning her mother was missing. • New priest (an evil NPC) and older brother of another PC came to take over the church of St Cuthbert and ended up causing lots of mayhem (and was a major thorn in the side of PCs and his younger brother) • Another PC was the nephew of Burne. I’ve tried to run the temple section T2-4 several times but found it was a bit of a grind and we got bored each time and the game ended up going in other directions. It needs a lot of planning/ thought from the DM to come alive and work properly. I know many people love it, I have always found it a grind fest. I still don’t like it. I may use elements of the 5E version or 3E versions yet but am more likely to have Rappan Athuk beneath the temple. I have heard of people using the Forgotten Temple of Tharzidun to replace T2-4 which I like for a shorter campaign. As I said, in my 1e/3E/5E ToEE mash up I’m using elements of all 3 adventures. PoTA has some great locations—eg I reskinned Rivergard keep as an outpost of Iuz on the Velderveyr (sp) river disrupting river traffic and working with the pirates in Nulb. T1 is still a great starting points for a campaign. Good luck with it. Stormdale [/QUOTE]
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Running T1-4 (ToEE) for the first time. Any advice?
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