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Running the shortest game?
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<blockquote data-quote="BookTenTiger" data-source="post: 9721622" data-attributes="member: 6685541"><p>For a casual 2 hour game I'd start at the end of the adventure. Narrate how they've breached the fortress walls, fought through the orc and goblin guards, and broke through to the tomb of a legendary necromancer. They see a big obsidian throne with the skeleton of the necromancer sitting on it, a gem-crusted crown on its skull. There are legendary magic weapons on the walls between standing sarcophagi. There's a weird magic rune carved into the floor, in the middle of which stands a crystal chalice filled with blood.</p><p></p><p>Can they escape with the treasures without awakening the necromancer, its undead guards, or whatever that summoning circle is for???</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 9721622, member: 6685541"] For a casual 2 hour game I'd start at the end of the adventure. Narrate how they've breached the fortress walls, fought through the orc and goblin guards, and broke through to the tomb of a legendary necromancer. They see a big obsidian throne with the skeleton of the necromancer sitting on it, a gem-crusted crown on its skull. There are legendary magic weapons on the walls between standing sarcophagi. There's a weird magic rune carved into the floor, in the middle of which stands a crystal chalice filled with blood. Can they escape with the treasures without awakening the necromancer, its undead guards, or whatever that summoning circle is for??? [/QUOTE]
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Running the shortest game?
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