Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Running Tomb of Annihilation as a hexcrawl at higher level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nebulous" data-source="post: 7241428" data-attributes="member: 31465"><p>A. Some good ideas here. I've already introduced Syndra, and one thing i'm slightly concerned about is the PC related to her pushing into the jungle to find Soulmonger before she dies. Of course, he has no CLUE where to look, or what to look for. Also, I can kill Syndra any time I want, therefore negating any "pressure" to find Soulmonger.</p><p></p><p>B. There's a d20 roll for rain? I think I missed that, what page?</p><p></p><p>C. I like the idea of them being able to get Raised once, but then the the curse intact. </p><p></p><p>D. My guys are entering the jungle 2nd level, so they are very weak and don't have access yet to the magic that will make the jungle trivial. </p><p></p><p>E. For now I'm leaving 3 encounters per day at 16+ and see what happens. They're not all combat, and many that would be combat can be skipped.</p><p></p><p>F. I had a player wanting to run a Ranger variant, and his 1st level ability included him never getting lost no matter what, which I nixed because that's just not the kind of jungle hex crawl I want to run. Hell, even the guides who live here can get lost.</p><p></p><p>G. The four PCs all have good motivations to enter the jungle, so I feel like I did that part well, but as far as the breadcrumbs to Omu, I really haven't figured that part out yet.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 7241428, member: 31465"] A. Some good ideas here. I've already introduced Syndra, and one thing i'm slightly concerned about is the PC related to her pushing into the jungle to find Soulmonger before she dies. Of course, he has no CLUE where to look, or what to look for. Also, I can kill Syndra any time I want, therefore negating any "pressure" to find Soulmonger. B. There's a d20 roll for rain? I think I missed that, what page? C. I like the idea of them being able to get Raised once, but then the the curse intact. D. My guys are entering the jungle 2nd level, so they are very weak and don't have access yet to the magic that will make the jungle trivial. E. For now I'm leaving 3 encounters per day at 16+ and see what happens. They're not all combat, and many that would be combat can be skipped. F. I had a player wanting to run a Ranger variant, and his 1st level ability included him never getting lost no matter what, which I nixed because that's just not the kind of jungle hex crawl I want to run. Hell, even the guides who live here can get lost. G. The four PCs all have good motivations to enter the jungle, so I feel like I did that part well, but as far as the breadcrumbs to Omu, I really haven't figured that part out yet. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Running Tomb of Annihilation as a hexcrawl at higher level
Top