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Rust Monster vs. Iron Golem
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<blockquote data-quote="Kyrail" data-source="post: 1745586" data-attributes="member: 19494"><p>Well, Both Iron Golems and Rust Monsters act predictable... so this is how I imagine it would play out</p><p></p><p>Rust Monster HP: 27</p><p></p><p>Iron Golem: HP: A Whole Bunch, doesn't matter to a rust monster</p><p></p><p>Initiative.</p><p></p><p>If Rust Monster wins, he licks his chops and charges. The Iron Golem can use it's breath weapon as a free action, and if faced with only one enemy, would surely do so at the first available moment. Rust Monster takes 1d4 con damage unless it saves fort DC 19. For ever 2 con lost it loses 10 hp. It would have to roll a 17 or higher, 85% chance for failure. The Iron Golem would also get an AOO for it superior reach. At +14 the Iron Golem needs to roll a 4 or better to hit the Rust Monster. 80% chance to hit. It it not subject to a reflex saving throw when it hits a rust monster and instantly it effected. </p><p></p><p>Assuming the Rust Monster Failed and lost at least 2 con, it'd be at 17 hp, or it rolled 4 on its con drain, 7 hp. If the Golem hit, the rust monster would take 2d10+7 and by the law of average 18 damage, and die horribly. The Iron gollum instantly loses 10' of iron off it's body (which would be an arm and part of the torso, unless he had a weapon) But it would win, all though be very damaged.</p><p></p><p>If it didn't take enough or any con damage, it would require a maxed out roll to kill the rust monster, Baring that the rust monster would follow up with an attack at +3 to hit touch AC 8 (75% chance) and probably eat the iron Golem legs, followed by the rest of him.</p><p></p><p>However if the Rust Monster was effected by the breath weapon but just didn't die, it would take 3d4 the next round, and probably die right after the Golem.</p></blockquote><p></p>
[QUOTE="Kyrail, post: 1745586, member: 19494"] Well, Both Iron Golems and Rust Monsters act predictable... so this is how I imagine it would play out Rust Monster HP: 27 Iron Golem: HP: A Whole Bunch, doesn't matter to a rust monster Initiative. If Rust Monster wins, he licks his chops and charges. The Iron Golem can use it's breath weapon as a free action, and if faced with only one enemy, would surely do so at the first available moment. Rust Monster takes 1d4 con damage unless it saves fort DC 19. For ever 2 con lost it loses 10 hp. It would have to roll a 17 or higher, 85% chance for failure. The Iron Golem would also get an AOO for it superior reach. At +14 the Iron Golem needs to roll a 4 or better to hit the Rust Monster. 80% chance to hit. It it not subject to a reflex saving throw when it hits a rust monster and instantly it effected. Assuming the Rust Monster Failed and lost at least 2 con, it'd be at 17 hp, or it rolled 4 on its con drain, 7 hp. If the Golem hit, the rust monster would take 2d10+7 and by the law of average 18 damage, and die horribly. The Iron gollum instantly loses 10' of iron off it's body (which would be an arm and part of the torso, unless he had a weapon) But it would win, all though be very damaged. If it didn't take enough or any con damage, it would require a maxed out roll to kill the rust monster, Baring that the rust monster would follow up with an attack at +3 to hit touch AC 8 (75% chance) and probably eat the iron Golem legs, followed by the rest of him. However if the Rust Monster was effected by the breath weapon but just didn't die, it would take 3d4 the next round, and probably die right after the Golem. [/QUOTE]
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Rust Monster vs. Iron Golem
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