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Ryan Dancey: Acquiring TSR
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<blockquote data-quote="Stormonu" data-source="post: 7884058" data-attributes="member: 52734"><p>Funny how the woes of Games Workshop a few years ago seem to parallel TSRs woes, though the former has seemed to right the ship before going under.</p><p></p><p>Its interesting to see this article some 20 years later and reflect on it. I remember feeling TSR (at the time mockingly referred to a “They Sue Regularly“ or as T$R) seemed behind the 8-ball with strange releases like Dragon Dice, inferior products like Dragonstrike (ugh, my eyes - my ears! - I’d rather be subjected to the Rock CGI Scorpion King than that ...thing) and the failed attempts to catch the CCG craze (Namely the bare-minimum-effort Spellfire).</p><p></p><p>Strangely though, I feel the opposite about some of TSRs D&D products - I wouldn’t play 1E without UA, thought 2E was great - until late in its life when it was buried under supplements and the restrictive class system started to seem archaic. I loved just about all of the old campaign worlds ( with maybe the exception of Maztica, Horde and Karu-Tur, on which I’m <meh>), and do wish we’d see more put out. And while I didn’t much care for Alternity when it was released, I think it is a better product than d20 Modern turned out to be, and I think a limited rerelease of Alternity would do well nowadays.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 7884058, member: 52734"] Funny how the woes of Games Workshop a few years ago seem to parallel TSRs woes, though the former has seemed to right the ship before going under. Its interesting to see this article some 20 years later and reflect on it. I remember feeling TSR (at the time mockingly referred to a “They Sue Regularly“ or as T$R) seemed behind the 8-ball with strange releases like Dragon Dice, inferior products like Dragonstrike (ugh, my eyes - my ears! - I’d rather be subjected to the Rock CGI Scorpion King than that ...thing) and the failed attempts to catch the CCG craze (Namely the bare-minimum-effort Spellfire). Strangely though, I feel the opposite about some of TSRs D&D products - I wouldn’t play 1E without UA, thought 2E was great - until late in its life when it was buried under supplements and the restrictive class system started to seem archaic. I loved just about all of the old campaign worlds ( with maybe the exception of Maztica, Horde and Karu-Tur, on which I’m <meh>), and do wish we’d see more put out. And while I didn’t much care for Alternity when it was released, I think it is a better product than d20 Modern turned out to be, and I think a limited rerelease of Alternity would do well nowadays. [/QUOTE]
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